Rise of the Custom Map

Discussion in 'Custom Scenarios and Boards' started by SurgeonFish, Jun 11, 2013.

  1. SurgeonFish

    SurgeonFish Automaton Moderator Staff Member

    I'm curious to see all of your designs. As our players get more creative and show off their custom maps, I get more excited to see the next map. This thread is to organize all of the custom maps into an easy to browse format.

    Please if you have any designs feel free to show us!


    The Burglars by MikeF

    Forgotten Hoard by Neofalcon

    MP Bar Room Brawl by Oberon

    The Book of Faces by Pengw1n

    The Cursed Cannibals by Fury


    Jayce:
    Unspeakable Forest Dungeon
    8-bits

    Farbs:
    Zombie Wave Attack
    The Legend of Cardhuntria
    The Great Wall
    Two Forts

    Lance:
    Treasure Island
    Shipwreck
    The Arena

    Evolved:
    The Defiled Septum
    Shattered Mausoleum



    If I have not listed your map than feel free to let me know and link your map!

    [Yet to be done]
    Add pictures, links to users, shrink thread urls to link off names
     
    Jayce, Gnug315, Grombak and 5 others like this.
  2. SurgeonFish

    SurgeonFish Automaton Moderator Staff Member

    [reserved]
     
  3. Pengw1n

    Pengw1n Moderately Informed Staff Member

  4. Megadestructo

    Megadestructo Shark Card

    Done. Good call SurgeonFish!
     
  5. TheLAD

    TheLAD Kobold

    Suggestion - a guide to how to play these custom maps in the opening / 2nd post? I'm almost certain I could do a quick search and find out exactly what to do with the downloaded files for each map, but if this is going to be a big summary topic it might be useful to have.
     
  6. Lance

    Lance Goblin Champion

  7. Renfield007

    Renfield007 Kobold

    Wait, there's a way to make our own maps and modules?? I have got to go find more info on that...
     
  8. Kalin

    Kalin Begat G'zok

    I found the cheat code to get into the editor, but because I'm not a club member I can't test the result. Does anyone know how the game treats holes in the board (from deleted tiles)? I'd like them to be Impassable rather than Blocked.
     
  9. Farbs

    Farbs Blue Manchu Staff Member

    Holes used to be treated as Blocked, but that was before Jon added Impassable. I suspect it's still the case though.
     
  10. JayBrand

    JayBrand Kobold

    Great initiative, Fish :)
     
  11. SurgeonFish

    SurgeonFish Automaton Moderator Staff Member

    You look familiar =P
     
  12. Phaselock

    Phaselock Bugblatter

    Should there be a cap to the number of victory stars in custom scenario ?

    [​IMG]
     
    Lance likes this.
  13. Lance

    Lance Goblin Champion

    Quite possibly. Although, for deck testing proposes not having a cap is great. As a result I was able to achieve what I believe to be the most damage to visit the world of card hunter. (Although, I am working on besting my own record with quadrupedal digit damage.)

    I posted the video here: http://www.cardhunter.com/forum/threads/damage-bragging-all-out-attack.2177/
     
  14. Lance

    Lance Goblin Champion

    Here is a recorded walk through of designing a custom map using the board editor.
     
    Phaselock, Farbs and Pengw1n like this.
  15. Fury

    Fury Kobold

  16. Kalin

    Kalin Begat G'zok

    I've been playing around with the board editor, but I can't test my results because I'm not a club member. (Please tell me if I'm doing the spawns and markers wrong.) Here's what I have so far:

    Choke Points
    My first map. The holes are supposed to be Impassable; if the game treats them as Blocked I'll have to fill them in with water.

    Improvised
    I was feeling silly today and made this. I don't know if I'm the first to have this idea, but it would be worth it if just one person laughs. And it may even be a decent board.
     

    Attached Files:

  17. Fury

    Fury Kobold

    Speaking of markers, I have no idea what those are. What are they?
     
  18. Phaselock

    Phaselock Bugblatter

    They are where your dead units go to when they leave the board. Check out tons of bug posts where markerless boards caused mayhem with dead units.

    The dead do not suffer the living !
     
  19. Fury

    Fury Kobold

    So I definitely did not set those, and my scenarios played out fine, and I never noticed. Do I still need to mark them?
     
  20. Farbs

    Farbs Blue Manchu Staff Member

    Nah. If the markers are missing then dying characters just fly off the board and never land anywhere. I keep forgetting to add them on my custom maps too.
    (It turned out that the bug with dead characters remaining on the lowermost square was unrelated.)
     

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