We can get them through the custom options available in https://www.yourplaymat.com/. We will need a high-quality logo in order to obtain the perfect output.
Dunno if @Jon will go for this, but I really hope he does. He built a really great game which players didn't have to pay to win, but which players WILL have to pay to maintain if we want to sustain it. He's a genius, I'm not. It's his call.
I really like the idea of a physical game of cardhunter. But one part of the rule could use a rework : itemization , or how does one build a deck of card. The actual game would need 1) - a huge list of allowed items , aka cards combinations 2) - a box of corresponding cards The first step need to go and the "cost" of the card should be on the card itself. other idea : print items as a card combination and when one does draw that "item"" , he rolls a dice to see which action from that item he can use.