Yeah, that version was a little bit rushed. The idea was to make a race scenario, with large, immobile monsters acting as terrain impediments....
Oops, supposed to be both. The one under the ogre is just to force a countdown (as the AI almost never chooses to use victory squares). Fixed now.
You stumble into the lab of a deranged lunatic, experimenting with life, death, and monstrosity. Can you shut down the research before the rest of...
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