I wish my opponents would more frequently run ww/wwe. I'm ranked 16th right now, and I play a high mobility deck with two fighters. I think I've...
This may just be a learning curve everyone has to go through, but I thought I'd put the tip out there, and suggest that in MP, you probably ought...
Spoiler: Karen is a confident, self assured game master who steps in to help Gary after a falling out with Melvin. She and Gary grow close as...
My top 3 are something like: 1) Winds of War 2) Unholy Power 3) anything more than 11 damage: e.g.Mighty Hack But part of that is just wanting...
On your first run through the SP campaign, the best party is the one you have equipment for! Since you're gathering your card pool, it's really...
I don't yet feel like my question is answered. I feel that most of these answers are "whats" not "whys." I understand what the timer does. I'm...
What design goal does that serve? Why do we care if someone farms the same dungeon over and over again? If we take away the timer people are still...
Card hunter has several wait gaming elements, most notably the daily reseting adventures and the MP reward track. I can't figure out why. Why...
Here's the chart: http://www.rhsmpsychology.com/Handouts/schedules_of_reinforcement.htm Rewards based on a schedule where the ratio (e.g.,...
I'm not overly concerned with win trading. In ranked mm I cannot choose my opponent. I'm concerned with a player being able to maximize their...
In mp above 1k elo I feel there are two teams (setting aside leadership go infinite priests) 1) team step-kill 1-2 warriors with step attacks,...
Don't get too sucked into broader problems of loot and mp, or speculation about consequences of possible changes, that's a rat hole that can...
The current MP item reward system is exploitable by playing to lose. That's a problem. Doesn't make it a bad game, or mean there's a bad culture...
Separate names with a comma.