Will try again, ty!
ETA: not even sure what I did differently, but that went almost bizarrely smoothly. thanks!
Flavor-wise it makes sense, though, fwiw: telekinesis, I'm moving you. Hypnotic beacon, I'm scrambling your mind and you're moving yourself.
Yeah, I'd read that, and my party is similar to that one, but I can't make it work! Was wondering if anyone had any other routes to success.
Any advice on the 1 hp quest? I keep trying 2 nimbus priests and 1 warrior, but the 2nd map is unforgiving . . .
The two maps with river terrain remind me of I think it was August? Practically begging for vibrant-pain warriors and telekinesis wizards to do...
Other people will have more to say, and more useful I'm sure, but my first impression is: put a stolen torch where the militiaman's pikes are....
not too complicated: I think a lower-level league (say, 9, or 12) would be an interesting way to see cards used which aren't that often, and also...
the control key is your friend -- hold it down when selecting the spell, and it'll let you choose allies as targets.
I'm pretty sure I've seen stuff. Devil's Trident & Kobold Candy, yesterday. Almost positive it was in multiplayer, but can't say 100%.
2. Kazakh's Chain
3. arcane item
[IMG] [IMG] [IMG]
the intendant's bullwhip
2x laser whip 1x entangling roots 1x tongue grab 1x ouch! 1x trip
(apologies, don't know how to post...
Thanks! Yeah, the flight aura is a holdover from last month, when all that impassable terrain hemmed in the starting areas. Raging battler is...
Here's a build that carried me to 1600. The basic idea which started it was to put 3 howling pains on 1 warrior, and back him up with a cold...
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