Good Luck Magic - Holy - Uncommon, range 6 Attach to target. Whenever the target rolls a die, add 1 to it. Duration 2.
1. Shardey 2. Apprentice Ninjutsu 3. Martial Skill 4. All Out Attack, Cautious Sneak, Fumble [IMG] [IMG] [IMG]
Electroporter Novice No token, only traits that help, no disadvantages. I'm using this one quite a bit whenever I'm not absolutely needing to...
Perhaps there could be a mechanic to 'mark' cards you intend to discard while you are waiting for the opponent's discard, and then you can toss...
I don't think Nimbus is the key to these ones. I have packed a lot of heals, some big chops for the warriors and a lot of freeze/wall of fire for...
From the general feel of this post, I am guessing a few pointers on items and builds would go a long way to making the game easier for the OP. We...
If you want to go for the 'self found' adventure through the campaign, you basically have to create a new account.
Note that in the final match, if you have initiative, you can push the door off from it's spot before it has a chance to play immovable.
Shielding Token Bleneth's Skull Aranak's Chain Web
Holy mother of all things healing.. This card must be one of the worst cards ever designed! And as such it is truely unique! Even legendary!
All I can say is.. fear the mighty duck! Quack quack.
If an enemy uses Duck or Pickpocket to steal your card, and uses it on you, you can't purge the effect if it's a glob of fire for example. The...
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