If it is changed, it should still only be slide-2 for enemy characters. Moving enemies 4 spaces would be crazy powerful. And perhaps limited to...
If you are going to have pizza coming out of the oven soon, perhaps you shouldn't queue. If you're going to be gone for a significant length of...
Not even close. Perhaps they were usually better for their level, but were rarely any good, and Cardhunter HAS no level requirements. A level 9...
That's fine. I think there should be one, to avoid absurd results, but if the rest of the issues are fixed, it's certainly a lesser issue, and I...
No, the gear is the same. Sorry for any confusion. Gear won in SP is usable in MP, and vice versa.
No need to spam threads on it. They've heard it, so let's keep discussion to as few places as possible.
They are, but will be automatically made 18 for MP, and won't have their SP gear equipped, or gain experience in MP.
Our job is to identify problems and - to a lesser extent - make arguments for why we feel there is a problem. Coming up with actual solutions is a...
Instead of "just saying", how about elaborating? I think a stun is severely over-penalizing.
Officer's Harness would not count towards your hand limit, just as it does not now. Presumably the cap would be done so as to limit the number of...
There are 4, out of the 21 items with Inspiration on them. But, of the four, only smoky talisman is particularly good. You have up to 5 with...
I don't see any reason for why this is a necessary or beneficial change. You've made an argument for why it might make sense to be done...
Demon charm of the 2nd circle needs to, at a minimum, cost a token. Impenetrable nimbus should not prevent self-inflicted damage. This would...
Right click on the terrain square, and it will pop up a view of the card, with a number on it for the remaining duration.
I'd like to have an option to view the last chest I opened, or the items from it. This would help you find the item you just won in the prior game...
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