Yeah, this is how I feel too. Perhaps it wasn't clear in my initial post, but I have no problem with paying for coverage. My problem is with the...
Recently, the Yogscast issued an "open letter" about their plans to enact revenue-sharing deals with indie game developers. While at first glance...
But CH *is* going to release new things on a regular basis. New leagues, new maps, new expansions, etc. Not to mention, it's not like everyone's...
I couldn't disagree more. Ideally, if everyone had access to every item in the game, we would see a variety of builds being competitive. If this...
Something that would really even out MP and help out new players is a crafting system, allowing you to work towards specific items that you want....
It's not like that at all - in this case you're directly competing. You have influence over how everyone else places because you're directly...
I'm not saying that removing pods is the be-all end-all solution, that's going to fix everything that's wrong - it makes competition fair-ER by...
It's not a "tangible level of competition", which was really one of my points - I'm not directly competing against these people. They could just...
When I first heard about leagues, I was really excited. I always felt that what CH was missing was a way for players of different gear levels to...
This would also work well with free/gold leagues - tickets would make a great prize instead of pizza/figure.
The loot fairy now has art, and it's everything I imagined it would be.
To a certain extent I agree with you that it's odd that there's legendary items that are straight, clear downgrades to common items. On the other...
If anything, this exacerbates the problem as it guarantees there will be differences between the two versions. Be they monetization method, timing...
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