I'm all for not damaging your allies with step cards. Really though you should not be able able to use them unless there is an enemy in range. It...
Treasure should definitely have greater reward even if you have to reduce it's appearance ratio. Also there should be a "junk" section of the...
Totally agree with Neofalcon on this one. It would have made a more interesting mechanic to make you have to attack with the step cards. Would...
Not really. You will make that mistake once or twice before you wise up. I already take into account my movement debuffs before I pick my card....
which is why I argue for no cancellation at all except in the cases where there is no valid target which is automatically cancelled. I'm not...
Looking at the card before you select it is like touching the piece. Thats the time you weigh your options. When you select a card to play you've...
Yeah I saw that a little after I posted this one. Still feel it was worth the mention though.
Rogue is in keeping with the traditional RPG elements of the game and adds a stealth element as well as a secondary long range element. Depending...
Honestly I think A(1) is the best one to go with. It's like chess that way. once you hand is off the piece you've made your move. Once you have...
Totally agree with the multiplayer thing. It really should be activated when you first get to the multiplayer area. If it's removed completely it...
It would be a good idea to have a buyback section in the markets where you can get the item back for the gold you sold it for. This could reset...
You guys should have the multiplayer tutorial activate immediately upon entering the multiplayer area or just not allow people to access...
KK will do Thanks man
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