For competitive play, shown gear could be used to balance the amount of information on the opposing characters (too little information can be as...
Thats a good philosophy to have. But (for shooting at least) I have a harder time with 1 (or 2) on diagonal systems, because units that are...
To me, a system where diagonal movement cost 1.5 dosen't sound to complex (It isn't hard math and the computer takes care of that anyways). And...
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