I'd like them to be separately ranked. With different token builds, as you say. You could choose which version to play, and you can try to be a...
I think there should be a separate multiplayer section entirely for higher level multiplayer games, while leaving the current one as it is.
it should be noted that at the start of the Yellow Dragon encounter, Gary narrates: "it's Greenfang's brother! and he's looking for vengeance!" -...
what if it's his son or daughter that runs the shop now? they just didn't want to change the name out of respect for the father. and, because it's...
Passing as the very first action is quite often a good idea even without a Volcano. (not to mention that Whirlwind also justifies the strategy of...
uh, what is incorrect about level up animations? I think I missed this! :confused:
I'm doing some adventures now and I'd like to get on with them quickly so I set Animation Speed to highest. Now I notice that this does not affect...
why not implement something that disconnects automatically anyone who's been idle for 10 minutes or so? just for the time being.
I once experienced a random unannounced server disconnect* a few seconds before beating Melvin in an adventure. I'm pretty sure it was he who...
Actually I like the random names generated by the game! well if that's the name my characters' parents gave them, who am I to say otherwise?
yeah I've just edited that realization into my post a minute before your reply :) I guess you can't be careful enough with stuff like this.
why not just let every user on the test server automatically start with 10.000 pizza or so? although I guess it would be a bummer if this...
well I'm not afraid of 2 in your deck - but if I have to imagine a deck that has 4x rod of winds (after all it's just a lvl9 rare) well that does...
that actually has a quite obvious answer: because it is not random. (and much more versatile, since you can move allies with it if you like)
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