I don't know. I think Elvish Insight is one of the main reasons I've ever gotten above 1600. That, and a ton of good, old-fashioned elvish luck.
Maybe one day I'll get a Vibrant Pain. And Crazy Sal's Halberd. Maybe even 2 of each! Recently got a Searing Pain to go with a Blue Destruction,...
Someone in chat was asking about builds, so I'm resurrecting this thread with a build that I hit about 1650 with before I started playing around...
Ah, I misread it. Edited my post accordingly.
I don't think I'm really qualified to show how to play a team of burst wizards, seeing as I don't have the items to make a team of them now. I'd...
Edit: I missed the part where Frenzy gives -1 of the damage to casters, so the below comments are misinformed. Yeah, I really, really don't...
Thanks, got it. There's no indication on the map, but it worked. Same for dissolving a guild. Thanks for all this, and the quick reply! Awesome!
Hey, this is cool. I downloaded the Found Guild scenario. loaded it, and created the game. I go into the map and there's no victory point or...
I've been playing a build that just happens to have 2x Bad Luck in it. Sadly, the card has gotten more use for me as a way to trigger blocks or to...
With this build I've tried to combine several strategies that work together to give you a card advantage: Demonic Power, Talented Healer +...
I'll match your poor analogy with another poor analogy: Do you not ever sing someone else's songs, or do you only sing originals? Are you trying...
Personally I like consistency for two reasons: 1) It allows you to take advantage of opportunities when they show up; and 2) It allows you to...
A -2 encumbered dwarf would function almost exactly the same way as they do now. Extra Step movement beyond your racial movement would effectively...
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