Actually it's only one flag: Loot Fairy acquired? yes/no When the LF moves, the flag gets reset. When the last map of an adventure is completed:...
Just my 2cents. I find that 99% of the time when starting a level I don't need to change equipment (I usually load a saved team for the first...
Card draw will always be a problem. One possible solution is to apply the same method used to balance Talented Healer. IE: remove the card draw...
Wow, that's a lot of legendaries and epics. I would like to have many of those items...
Those levels are designed to be played with WW/WWE otherwise the devs could have added Immovable to the enemy deck. Truth is that WW/WWE is...
There is already a mechanic to stop WWE in adventure levels, it's called Immovable. This game is about variety. It's more fun to beat a level in...
If you don't see it, it doesn't mean there isn't a purpose. For example, WW/WWE is really useful in those levels where the enemies just camp on...
It's not added complexity. We just have a game with lot of rules, and constantly changing the cards is not a better solution. The devs could ban...
The UI has already a way to show that your party is not compliant: try to play a low level adventure with a gold token equipment. With my proposed...
I disagree with the nerf, because this will also affect the Single Player campaign. In my opinion, any balance to Multi Player should be done by...
I recently added Whirlwind Enemies to my wizard arsenal as counter to a 2 priest + 1 wizard Firestorm deck. I have always used a...
Item whose level is greater than your Renown level cost more.
Like neoncat also said, it would be preferable to always display one item with the actual quantity shown in the top right corner. Also, in the...
I like playing against Mom. She is really fast, so the matches are really short. And you get to the golden chest with much ease. But I really...
I'm not referring to the speed of the inventory screen, but to the speed in-game when playing a card or selecting a target. The test server is...
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