If I previously purchased the Sky Citadel adventures with pizza, but later decide I would like to purchase the entire Citadel bundle: Will the...
Throughout the history of multiplayer games, there have always been house rules enforced by peer pressure. Some games vastly favored a rushing or...
If the game was balanced (as in: Nimble Strike was nerfed), then I think most players would be ok with crafting.
Any map in which your first thought is "Looks like I'll need to play WW/WWE", is a bad map. This map pretty much requires it.
Ugh. Some are arguing that the entry fee isn't expensive enough? Really? For players who hate to farm, 50g is not cheap.
Here is my own feedback. I haven't scanned through this thread yet, so I might be repeating things: -- I think Leagues would best shine as a...
I think the real problem is that you can't work towards collecting specific items. Everything is random. Chests are random, and Randimars is...
Round 2: Checkers win vs DeathFace 6-0
Checkers win vs. PilgrimBailey 5-4
Please put me down as tentative (or a substitute). I'd like to join, but I'm not sure of my schedule. IGN: Checkers
I agree that trait cycling needs to be limited somehow. My own thoughts were to limit card replacement to two traits per character, per turn. In...
If it is truly the only way for warriors to compete, then Vibrant Pain (and other warrior weapons with Nimble strike) needs to be a common item.
I don't think it would be too hard to come up with a better system. The current system is pretty weak. How about this one: 1) The first chest...
I really hope something gets done. Because I love this game, but being competitive in MP means grinding out items which are too strong for their...
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