The card text says it places enemies on a "random" square on the game board. It feel like this isn't true, anecdotally. I will try to do some...
Okay, 3. Still! Changing the rhetoric around these cards is helpful. It would be more helpful if we had examples of how the use of this card...
Yes, this is probably worth keeping in mind. I guess I could better articulate my position as: I believe the devs tend to err on the side of...
The situation you describe above is not "broken." It makes it a very good card in certain circumstances. Yes, if you built a healer, you can have...
Do the devs not get, as a concept, that nerfs make the game less fun?
How was this card broken? It would be nice to have some information other than just saying "Obviously it's broken."
Well, clearly's there's a contingent that disagrees, but we seem to have lost that battle.
I agree variety is key. The thing that irks me the most is playing the same 3 maps repeatedly.
Is it possible to download existing maps to test alterations?
Also, (I apologize in advance, but I have to half-troll for a minute): No one likes the new maps and we are all waiting for the old maps to come back.
I think if it was "dominant at all levels of MP" we would see everyone running mages with the Staff of a Million Fireballs. Instead, we see many...
Just finished a MP match which seemed like it was bound to be determined based on time. (Both players had very little time remaining on counters,...
Disappointed with these nerfs. Fireball's blast was a balancing drawback; on many maps, it was difficult to target more than one enemy without...
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