The shop and inventory windows should maintain its current scroll position when I switch character tabs. I'm looking through the shop with...
Rushing Aura says "Whenever you play a Move card, add 2 to its Move Points." Energizing move says "Whenever you play a Move card, add 1 move...
I know that I can zoom in on an item. I can also drag the item some place away from the edge of the screen. The fact that mouse-over cards draw...
Blindsight, I'm going to try to explain this once more, because it's vitally, critically important. I have my double-size deck. I draw 2 cards...
Foward Thinking isn't in the same category; it serves a useful function (filtering) that none of the other examples in this thread serve. I...
Good general point, but I think you're making a subtle but important error here. Cards like Backbiting Strike and Demonic Pain have a low value,...
OK, so you are agreeing with my point that these cards would be better if they were cantrips; the fact that they take up an action is a...
Yeah, I get that. I just think you're massively overemphasizing it. There are far bigger issues at stake here. Here's a thought experiment. You...
Could you explain this? I don't think I follow. So, you're basically arguing that cards like Lateral Thinking only show up on items that go in a...
Let's assume for the sake of discussion that Spin Around is balanced. Spin Around is silver. Lateral Thinking is just like Spin Around, except...
Not sure I follow, Lance. Small decks are generally good in CCGs because you get to pick and choose your worst cards to remove, leaving only your...
Considering the following hypothetical card: Breath: Cantrip. Draw a card. I submit this card is neutral. There are some interactions with...
You think it's appropriate for the strategic outcome to be "you'll definitely win" and for the risk to be "but you might not have fun doing it?"
Haven't tried multiplayer yet, so this is based only on the campaign... I feel that very often, whichever side approaches the other first is...
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