This build is mostly focussed on co-op fixes but also includes some more optimisation and logging for performance analysis. As well, there's a new set of ranked MP boards and a whole set of foil figures are now available for purchase in Cuthbert's! Registration/Accounts Tweaked accounts pages, layout and styling Corrected of use of "username" to "account name" on the account website. User Admin Fixed reset account stored proc to deal with new player sub-tables. Co-op Team leader now decides revive/restart/quit for entire team Cleaned up revive/restart/quit language a little (your party doesn't bandage you, that'd be weird) Can't start a new adventure while your team mates are still finishing the last one Fixed UI allowing player to send unqualified adventure start request (which server ignores) from co-op edge case Fixed bad interactions with adventure prologue system and co-op on the campaign screen Fixed team adventure location not appearing Fixed issue with travelling to non-adventure location when team adventure starts Disabled adventure locations while not team owner Quitting an adventure now quits that adventure for the entire team (needs cleanup for some cases) Battle Fixed client getting stuck on resign during opponent move card play Purchasing Remove Google Wallet purchase button from client. Figures Foil figures available in the costume store. Multiplayer Added Manor ranked boards. Debug / Logging Standardised item transfer failure explanations at warning instead of debug/error. Fixed WarnUserAction function at proper log level. Limit chat to 250 chars and log chat msg size. Optimisation Moved player rating read from Login to post version check. Split player account reading from a join into two queries. Add a losing player index on mp_battle_results table.
Shiny! Figures are missing the "New" sticker in Cuthbert's. Missing facing: Elf Priest, third color, west facing Also, the Human Priest and Human Wizard (all colors) don't make any noise when you hit them. And aren't the foil parts supposed to change color? The only animation I'm seeing is the sparkles.
I'm seeing the sparkles and a continual colour shift ripple effect going across the foil parts of the figures, much like you'd see in a real foil figure when the light source or the figure moves. It's visible both in-game, in the team management screens and in Cuthbert's.
I think it worked for the first couple I bought, but then it stopped. Could it be a memory limit or something? It seems to be working fine for all 27 of my chars now.
Great job, Jon! A problem I've experienced recently is that when I play mp games, it often freezes so I have to relog and consequentially lose time. I have never experienced this before and I wonder is this a result of more server traffic?
Shouldn't maybe the foil Dwarf Wizard that was winnable through Pizza League games not be included for sale? Seems to undermine the pizza spent trying to acquire it a bit. Not sure on what others feel though.
So the Aota figures show up as "new" figures in cuthberts, but the new foil figures don't? I think that's a bug.
Very good Cant see them in the shop...? - are these past league prizes or just new figures which i cant see? Would be nice to have new boards