[PvE] Melvelous the Magnificent in the Malicious Maze

Discussion in 'Custom Scenarios and Boards' started by Kalin, Oct 24, 2014.

  1. Kalin

    Kalin Begat G'zok

    Karen.png
    Alright Melvin, here's a perfectly intellectual challenge for you:

    Can Melvelous the Magnificent escape the Malicious Maze in five rounds? There will be no shuffling, no dice, no points for killing enemies, nothing except pure logic.

    These are the cards you will draw each round:
    1. Run, Run, Energize, Energize, Stone Spikes
    2. Run, Stone Spikes, Stone Spikes, Stone Spikes
    3. Run, Powerful Spark, Powerful Spark, Powerful Spark
    4. Run, Unholy Curse, Arcing Spark, Arcing Spark
    5. Run, Arcing Spark, Defensiveness, Defensiveness, Defensiveness, Shimmering Aura, Teleport Other

    Enemies will respawn on odd numbered rounds.

    Melvelous2.1.jpg

    Aftermath:
    Congratulations, that was a truly magnificent analysis of the board.
    -----------------------------

    This is my attempt to make a logic puzzle.


    EDIT: Version 2 Version 2.1
     

    Attached Files:

    Last edited: Oct 28, 2014
  2. Scarponi

    Scarponi Moderator

    Tricky, took some work but I figured it out. First win I had to get lucky with Defensiveness, then I ran it again and figured out how to avoid needing to win the roll.
     
  3. Kalin

    Kalin Begat G'zok

    How did you get past the little pond: long way or difficult way? I tried to make the long way a dead end, but Gary never moves the Men in time.
     
  4. Scarponi

    Scarponi Moderator

    Will PM you to not give away any secrets. :)
     
  5. Kalin

    Kalin Begat G'zok

    Has anyone other than @Scarponi beaten this?

    Version 2 uploaded in the OP. I believe I have eliminated the alternative paths (while making them more tempting :D), and added some extra tiles off the board to make the upper VS visible when it loads. If you play correctly you should always be able to win no matter what Gary does, though it is very very easy to make mistakes.
     
  6. Farbs

    Farbs Blue Manchu Staff Member

    In that case I have not yet played correctly. This is tough!
     
  7. Flaxative

    Flaxative Party Leader

    I achieved 'victory' on my second attempt, but I won on round 7, not 5. Does this mean I fail the challenge?
     
  8. neoncat

    neoncat Feline Outline

    I beat it. Dunno how, just kinda kept trying stuff until the AI behaved. If respawns choose a random location, I simply lucked out.
     
  9. Kalin

    Kalin Begat G'zok

    Crud, I guess I'll have to replace the pillar to stop that. When I tried doing that, one of the men ran for the finish line instead of attacking me.

    The respawns aren't random, except when both spawn points are unoccupied and only one enemy is dead.
     
  10. neoncat

    neoncat Feline Outline

    Ok, then I lucked out. Soldier respawned at the upper point rather than lower.
     
  11. Kalin

    Kalin Begat G'zok

    Version 2.1 in OP, just a slight change to trip @Flaxative.
     
    LeisureSuitLoli likes this.
  12. Flaxative

    Flaxative Party Leader

    That's a pretty significant change that I think should make it impossible for me to win the way I did. Nicely done.
     
  13. neoncat

    neoncat Feline Outline

    Ok, I've got it down. There are a couple of variations in how the AI reacts on turn 3 of round 1, but both variations converge to the same state in round 3.
     
    Kalin likes this.
  14. Kalin

    Kalin Begat G'zok

    @peonprop found a second solution through total domination of the AI; I don't fully understand why it works, but I can reproduce it by following his instructions. I could try to disable it, but if you're skilled enough to manipulate the AI that well, you deserve to win.

    I'll submit this to MM tomorrow if no one has any other comments.
     
    Flaxative likes this.
  15. peonprop

    peonprop Thaumaturge

    It's not as badass as Kalin makes it sound. If anyone wants to try it take the unobstructed path and think outside the box.
     

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