Card Combos

Discussion in 'Off-Topic' started by Tim The Unready, Jul 25, 2011.

  1. Higginjoe

    Higginjoe Kobold

    <------ Whatever class translates to Magic's White, that's probably what I'll be. Paladin ftw? Fights for righteousness and fairness for all?

    Edit: Realized I was a bit off-topic. I can imagine there will be combos, since class-based RPGs thrive off them. Warriors maybe set up defenses against melee-resistant foes while mages warm up their spells? Or maybe a paladin could cast a stopping spell, then cast a longer-casting-time banishment spell?
     
  2. sageco

    sageco Kobold

    If we are talking magic, then Black is where its at: "Power at any any price"
     
  3. skip_intro

    skip_intro Ogre

    #"Red and Black, that's my colour scheme..."
     
  4. Hopibear

    Hopibear Mushroom Warrior

    Favor Green!
     
  5. Sir Knight

    Sir Knight Sir-ulean Dragon

    So should I mention the colour "blue" just to round out the conversation, or are you all set?

    I don't have a Magic preference, myself. Everything has cool stuff in it. Which is why the possibility of an "adventuring party" with different types of cards could be very enjoyable.
     
  6. Jedimus

    Jedimus Kobold

    NO! I hate blue! :D
     
  7. Hopibear

    Hopibear Mushroom Warrior

    woah your sig have creepy eyes
     
  8. Higginjoe

    Higginjoe Kobold

    Screw Black, Blue is the color of evil.
     
  9. sageco

    sageco Kobold

    No see, magic colors are not moralities. Black is no more evil than Blue.
     
  10. Higginjoe

    Higginjoe Kobold

    I know. Still, Blue is the color of evil. Have you played against Blue?
     
  11. sageco

    sageco Kobold

    During my first 3 years of magic, all I played against were blue players; I am an expert at killing blue even if my list of fav colours goes:
    Black>White>Green>Blue>Red

    I am so used to having my spells countered, my cards stolen and my plans disrupted that its second nature dealing with blue. Apparently, people's idea of introducing someone to magic is making them play against the broken cards of the Urza Saga; luckily I started playing during the only slightly less broken Mirrodin block.
     

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