Just a note, I went back to this build for a while today, and it doesn't seem to be viable any more. I only won a single match out of 8, at the 1200-1600 range. The biggest culprit was often firestorm (which roasts elves far too quickly), but also builds that stacked up parries and blocks (2+ on every character). Maybe this was just a blip in the statistics, or maybe I've forgotten how to play, but there was only one match where I know I made silly mistakes.
Well, this build was better in a world full of 3DC, and 3DC hasn't been as big a part of the environment on the Vulcan maps, so it's understandable that we would see worse match-ups for the frost-dodging elves.
I've actually switched to a Beledorf inspired build, which is Bejeweled Shortsword, Blocking Mace, Lochaber, General Jelom's Helm and I'm using Dueler's Buckler along with Escapist, though I think he uses Superb Evasion and some tokenless shield and his priest uses more Martyr's Blessing, mine uses more healing. Oblit bludgeon is fun but one 17 damage hit and lots of 4 or 5 damage hits is just not as solid. I also like using lots of double edged swords, but it's very tricky to win with and very easy to make a fatal mistake. 2 of these Level 20 Elf Warrior Bejeweled ShortswordLochaber AxeBlocking MacePerilous RingmailDueler's BucklerGeneral Jelom's HelmPossessed ShoesEscapistSharp Bashing1 x Shuffle3 x Unreliable Block1 x Slippery1 x Mighty Bludgeon3 x Powerful Hack1 x Weak Chop1 x Walk1 x Penetrating Cut2 x Powerful Bludgeon1 x Impaler1 x Officer's Harness1 x Reliable Mail1 x Thickened Mail1 x Elvish Insight3 x Nimble Strike1 x Cautious Sneak3 x Parry2 x Enchanted Harness1 x Immovable1 x Traveling Curse1 x Block3 x Vicious Thrust1 x Strong Bash1 x Bruiser 1 of these Level 11 Human Priest Scouring AxeGlinting Eye HammerOpaline ArmorSlippery ShieldRhood's BootsJygpin's Healing RingShuddering RelicSt. Bethan's CharmNovice CommandPious Cleansing2 x Mighty Bludgeon2 x Team Heal1 x Frenzy Aura1 x Raging Strike1 x Powerful Bash1 x Inspiring Presence1 x Leather Harness1 x Cleansing Burst1 x Cautious Sneak1 x Healing Rays1 x Enervating Touch1 x Wild Run2 x Bungled Heal1 x Light Heal1 x Altruism1 x Strong Chop1 x Rushing Aura1 x Help The Weak2 x Mass Frenzy1 x Holy Presence2 x Purge1 x Run, Team!1 x Team Run1 x Chop2 x Vulnerable2 x Obliterating Chop3 x Hard To Pin Down
Interesting, thanks for contributing. You have a point on obliterating bludgeon. Is that helmet a bit wasted on the build though?
Not sure, I think Beledorf has 2 Xander's Mail to go with the helmets, so his elves are quite different from the original one that you posted. They're durable and have somewhat consistent damage output (Bejeweled vs Infused Greatclub). I've changed my build again (back to Slippery Shield and some other stuff), I'm not sure what's best, but at least changing small things doesn't seem to drastically weaken things. It does seem that Bejeweled is better than Infused Greatclub (or Polished Plancon if we're comparing 2 major tokens to 2 major tokens). Bludgeonator might be better but I don't have one. Reaper's Scythe looks amazing, but I have zero Legendary weapons.
I am suprised you go with the St. Vigus over Sheilding Token. I guess if you dont need the major tokens it doesn't matter but I always like to have a life drain even if I dont have a Vamp set-up.