Help the weak currently targets the party member with lowest health - even if that's full health for him/her and others are wounded. Intended design or not, is hard to say.
This is more a item/card origin text issue , hard to say where it actually belongs - all cards on Apprentice Stoutness claims to be part of Apprentice Persisten...
DWiz_test1 moved. DWiz_test1 blasts a cone of force! Melbrog took 2 Arcane damage. Force cone missing mouse-over link in battle log.
Our newest card botscript for the wiki picked up some inconsistencies: Handicaps Superstitious, Wimpy: missing Keep in card image. Arcane Feedback: the "cannot be played" text missing in card image. Hybrids Polearm Slash: 'Armor 2' in reaction text missing underline. No idea what Armor 2 Melee stands for.
That's interesting, because Shimmering Aura explains in full-sentence form that it only protects from Magic and Projectile Attacks. But it does put it more in-line with Block text. (Block Melee, Block Any.)
My Impenetrable Nimbus did not prevent the damage from my own Jarring Block. BATTLE LOG: Player=Amy,Scenario=MP Forest,Room=Lance vs Amy,RoomID=2439,Event=TriggerSucceed,Trigger=Jarring Block,TriggeringActor=Grimlee,AffectedActors=Grimlee,TriggerType=Action,TriggerLocation=Hand BATTLE LOG: Scenario=MP Forest,Room=Lance vs Amy,RoomID=2439,Msg=Grimlee, health = 33 (pi:1, gi:1, ai:0) Attached cards: Mass Frenzy (2) Impenetrable Nimbus (2) Immovable (2) blocks Vicious Thrust BATTLE LOG: Scenario=MP Forest,Room=Lance vs Amy,RoomID=2439,Msg=Vicious Thrust was cancelled. BATTLE LOG: Scenario=MP Forest,Room=Lance vs Amy,RoomID=2439,Msg=Grimlee took 2 damage BATTLE LOG: Scenario=MP Forest,Room=Lance vs Amy,RoomID=2439,Group=Grimlee,Event=Discard,Card=Jarring Block I'm not sure if this is because it is a block or what.
So long as we're reporting items here, I'd note that Mighty Sparkping Staff has that leftover "p" in the middle, still. In fact, a number of item name issues reported on the first page of this thread are still in the game: I know that "Adventurine" Treasures should still be called "Aventurine," and I'm unsure whether the "Onxy Candleabra" has been renamed. (Edit: I just found one, and it still has the wrong name.) But "Sparkping" is still my favorite. (Spark! Ping!)
Back on the card front . . . Inspirational Thinking, when in miniature in your hand, calls itself "Brill. Thought" or something like that.
The card Fiery Breath, which I just saw on the Four-Headed Hydra, has incorrect text in the log: "Lernae breaths a gout of flames!" should be "breathes." The hydra breathes breaths, you see.
I just had Steal used on me. It went by a little too fast, so I didn't see what was stolen. It didn't say what was stolen in the chat box, either. I think it should. Here's the chat text: I'm pretty sure the same problem happens when you get a card stolen with Pickpocket. This is a crosspost from the Tutorial bug thread.
Minor card typos and inconsistencies (consolidated up to 1.22, detected by wiki card botscript) Arcane Feedback: Data file says "cannot be played" text belongs in the effect text box. Card image does not show. Blind Rage: Flavor text added in 1.22. Card image doesn't show. Hurled Dagger: Missing Quality value. Icy Block: Reaction 2 Keep shows in data file. Not present in card image. Also, "duration 2" in effect text is not formatted as "Duration 2" like all other cards. Noxious Breath: Effect text has a typo "attached , Poison", whitespace before comma. Polearm Slash: 'Armor 2' in reaction text missing underline. Soothing Darkness: Duration text inside (), which is different from every other duration inside the text box. Slowed: Data file says "cannot be played" text belongs in the effect text box. Card image does not show. Stuck Arrow: Reaction 2 Keep shows in data file. Not present in card image. Superstitious: Data file indicates "keep" property, Card image does not show. Wimpy: Data file indicates "keep" property, Card image does not show.
When you succeed in blocking with Icy Block, the log says "and succeeds, freeziing the attacker!" with that double "i" in "freezing."