Noteworthy Item(s) of the day: Inspired Command (rare) - Probably the most usable of the items that have Inspirational Thinking. Lizard Hide Boots (epic) - This is one of the few minor token boots with fly on it. I actually ended up using it in Wicked Waterways on my wizard. I don't recommend it, but it is an option. Other good item(s): Rageblood Dagger
Noteworthy Item(s) of the day: Ritual Straps (rare) - My go-to tokenless divine armor when I don't have a specific build in mind. All of the cards on this are quite playable. Staff Of Pain (epic) - An upgrade from Staff Of The Misanthrope. A good choice for those without Wym's Lavastaff.
Noteworthy Item(s) of the day: Dark Drewg's Mace (legendary) - Tokenless with good damage and the possibility of buffing firestorm wizards in low level dungeon? Yes, please! I prefer it over Cudgel Of Wrath since the mace doesn't discard armor. Advanced Levitation (epic) - Good for burfft if you somehow have the token to spare and want a higher attack density over more cycling, or don't want to push off your attachments. Perfect Ferocity (rare) - Not a big fan of this since I prefer running a human support priest, but I can see why this can be a reasonable pick if the meta ever shifts to more elves and humans. It's pretty strong in SP though.
I went from zero Radcannons today, to two! winner indeed. I picked a good week to get back into this game.
Cursed Radcannon is great for 2xwizard 1xpriest teams, not really playable otherwise since the potential to hit your warriors advancing in is too great.
Thanks a lot, BlackVoidDeath! I'd miss it without your message. Now I have two and can really build a crazy radiation party!
I saw it but *gasp* didn't buy it. ... Shortly before I went on hiatus, I won one from a chest, whoooo! ... and this week, Randimar offers me (oh wow) my first Vibrant Pain. $8^ | With little time (and even less motivation) to overkill play yesterday and this week to obtain both, (especially since I'm set to upgrade to Windows 10 starting tomorrow, expecting to take a couple/few days,) I figure it's better to collect the 200g or so to buy VP (whoo!) for later when I'll maybe (probably) return to more regular play (eventually). $E^ J So yeah. Second Cursed Radcannon? Alas, I miss you without ever having you. First Vibrant Pain? *pssh* Vibrant enough to forget the Pain of losing second Cursed Radcannon! $E^ b (Meanwhile, potential Atomic Drop Console #3 sits in Randi's, too. Ha! Ha ha! Naaahhh.)
second Captain Cedric's Boots worth having these days? It's a good boot just not sure if I'll ever need two on the same team.
I don't remember when was the last time I saw these boots in the shop, (if ever) so I decided to get my second pair. And that's from someone who only plays SP, where movement isn't as big of a deal as in MP. (and I'm definitely not a collector, who spends their hard earned time and money on junk)
I could imagine them being useful on stabby elves. I usually throw them on a support priest so no need for more than one
They feel very marginal for me, you are replacing a good card( cautious sneak) for a great card, while in most builds you are still running a terrible card from your tokenless class skill slot, unless you are running trained cleansing, the two trait and 1 purge one, or the two traits and 1 force bolt one.
You do know there's a reply button in every post? At the moment I have no idea who you're talking to, because your post is really incoherent.
He's comparing spending a on Captain Cedric's Boots to the tokenless Mouse Boots. As a fiend for team movement, I think it's worth the token.
3rd Illusion 3rd Supercooled Laser either worth having? I'm not sure how many Supercooled lasers people are running in their fancy annoying Cone of Cold triple Wiz builds.
More than 2 Illusion is not worthwhile imo. And with the nerf to FoA, I'd prefer to get my Illusory Barrier from Phantom Pain