Disclaimer: This is my first attempt at playtesting ever. Please do note that my main interest in Cardhuntria rest in the campaign, I seldom play pvp or leagues. Feedback from a casual player I'll say. I bought some Mitternacht chests and made a somehow balanced 1-1-1 deck, just to get a feel of the new items/cards and have some fun, without getting too many legendaries. The idea was to use Walpurgis Night to screw enemy buffs, meanwhile trying not to die. My next build will be more focused. Deck: Spoiler Lorrik Level 18 Human Warrior Talissa's Trident Blazing Torchsword Howling Pain Inquisitor's Coat Captain Teadora's Resolve Chapeau Of The Afflicted Artist Captain's Gumshoes Veteran Positioning Precise Dervish 1 x Inquisitor's Badge 1 x Sparkling Cloth Armor 1 x Wind Dancer 1 x Penetrating Lunge 1 x Combustible 2 x Vengeance 2 x Flaring Torch 1 x Team Walk 2 x Subtle Parry 2 x Inspiring Armor 1 x Vanguard 3 x Nimble Strike 4 x Howl 1 x Bloodied Block 1 x Toughened Hide Strips 1 x Dodge 2 x Fiery Stab 1 x Team Shift 1 x Lunging Thrust 3 x Vicious Thrust 1 x Lunging Hack 1 x Shifting Block 1 x Investigate 1 x Penetrating Stab Baldy Level 18 Human Priest Blazing Flail Blazing Flail Sanctified Shroud Nightmetal Shield Cursed Gumshoes St. Hedvig's Black Bundle Outcast's Relic St. Hedvig's Black Bundle Alpha Positioning Beginner Corruption 1 x Unholy Wellspring 4 x Heal 2 x Inquisitor's Strike 1 x Bad Luck 1 x Investigate 4 x Flaring Torch 1 x Curse Of Fragility 2 x Unholy Energy 2 x Sacred Shroud 1 x Vanguard 1 x Demonic Revenge 2 x Chop 1 x Blight 1 x Lunging Bash 2 x Creature Of The Night 1 x Destructive Purge 1 x Leadership 1 x Lifesaving Block 1 x Howl 1 x Shifting Block 1 x Sprint 4 x Walpurgis Night Fir Level 18 Human Wizard True Silver Silver Justice Wym's Spiteful Bucket Phasing Pendant Bewildering Triangle Wand Of The Lost Woods Prillith's Frock Of Spite Cautious Sentry Boots Savant Positioning Bump In The Night 1 x Inquisitor's Badge 1 x Acid Spray 1 x Maze 1 x Ethereal Form 1 x Lava Pool 1 x Path Of Knives 1 x Teleport Self 1 x Medium's Garb 5 x Inquisition Bolt 3 x Ancient Grudge 1 x Jump Back 1 x Telekinesis 5 x Silver Bolt 2 x Forward Thinking 1 x Punishing Bolt 2 x Boo! 2 x Creature Of The Night 1 x Vanguard 2 x Whirlwind 1 x Cloth Armor 1 x Force Bolt 1 x Force Cone 1: vs Khyle345 Spoiler Two elven vampire priests and a dwarf warrior. I lost 6 to 5 after a long struggle on the victory squares, when my Walpurgis Night gifted him an overcharged Ancient Grudge. I would have probably lost anyway, due to the extreme survivability of vampires packing Vampire's Kiss, Sacred Shroud and the good old Talented Healer. The puny Inquisitor's Badge saved me from Vengeance early on. 2: vs Khyle345 Spoiler Two human priests and an elf warrior. While I managed to kill the elf, Daylight and Monstrous Hide made it quite hard. My warrior lived on, but my worn down Priest and Wizard were hunted down and killed, with a little help from Vanguard. 3: vs stupid531 Spoiler Two elven wizards and a dwarf warrior. Highlight of the match was diverting his Mighty Charge with Mind Muddle and then hitting back with my Mighty Charge. Awesome. Near end game Pathfinding skyrocketed his discard pile to 20+, all was ready for a lethal Ancient Grudge... Luckily he didn't draw it in time. First and only win. 4: vs adajon42 Spoiler Dwarf priest, elf warrior, human wizard. A 1-1-1 like mine, but built way better. My warrior (or priest?) was evaporated by combining Vampire's Kiss with Inquisition Bolt. Adding Talented Healer would make it quite the punishing move. 5: vs Fanturluche Spoiler Two dwarven priests and a human wizard. Blind Rage on my characters followed by Accelerate Time. Never saw it coming. Mystical Wyrmhide looks really nice now. Random thoughts: Vampire's Kiss does too many things. Good damage, heal you like no single card does, discards armor, movement, failed blocks (yeah, your entire hand). More importantly it screw up your plans for the character for at least one turn, while also making it extremely vulnerable to Inquisition Bolt. No othere card can do this much. Well, no combination of cards can do this. It may be fine (?) if this was a "rare" card, but right now you can equip up to 14 copies (though doing so requires 3 legendaries and 3 epics). Ethereal Form makes you immune to too many things. Other forms really can't compare. Sacred Shroud is a nice concept , but might be too powerful. Looking at the numbers it may be the best armor in the game for damage prevention, no other silver armor can compare. I'm not sure priests need another tool to enhance their already high survival skills. Ancient Grudge probably needs a damage cap or some kind of tweak. I saw it ready to deal 27 damage by round 6, and I'm sure it could be set up earlier. Medium's Garb is really good, maybe too good. Adding a roll 2/3+ for the create spirit card effect might help.