Fabrian's Shield (P) Spoiler: Previously Reviewed Multiplayer While it still contains the narrow Catch Arrow, I like Fabrian's Shield a lot more than Oskar's Pine Shield. Even though Oskar's Pine Shield is guaranteed to have one of it's narrow blocks work in any situation, Fabrian's Shield knows what it wants and what is wants is to crush puny wizards. Multiplayer is currently awash in a sea of warriors and priests so Fabrian's Shield may not be the best choice to use in the current metagame. However, when the day of the wizard uprising comes you'll wish that Parrying Buckler had two Catch Arrows and a Defender's Block on it. Singleplayer There are some modules where Fabrian's Shield is the best shield possible. No other shield has 3 blocks that can block magic and projectiles and draw cards. There are plenty of cheaper options that are nearly as good though. Peon's prescription for prodigious players- Would not purchase Fabrian's Shield. There's no doubt that it can be very powerful in the right situation but those situations are currently fairly rare. If you truly want to take down the Harry Potters and Gandalfs of the world there are many cheaper magic blocking shields to choose from, some that don't require tokens. Substitutes Bullseye Shield (E), Magnetic Shield (E) , Pellucid Shield (R) , Deflecting Buckler (U) , Spellthwart Shield (R) The Daily Deal Did Peon Buy It? Nope. Although Fabrian's Shield is the best magic blocking shield, I don't play magic blocks in multiplayer and I'm too lazy to switch out Parrying Buckler in singleplayer. Odds are I'd be using Bullseye Shield anyways since it's tokenless. Epics Crespin's Shroud (P) Cause Fumble takes up primo real estate usually reserved for powerful priest spells and people assume you're holding up Defender's Block so you're likely not going to be blowing anyone out. That said, if you want more blocks in your build here you go. There's also the legendary Oquith's Choking Incense if you really want to get crazy. Dancer's Dagger (P) Disorienting Block is very versatile but by far the biggest reason people play it is the back attack potential. The problem with Dancer's Dagger is that your valuable major tokens are spent on fairly weak step attacks. I would be more inclined to run Spear Of Dancing for a slightly more palatable token cost though Dancer's Dagger is better if you're just using Disorienting Block as a positional tool. Morbo's Pendant (P) Really unique item that I just can't see a use for but I'm sure it's out there. Notable Rares Argy Bargy Brand Sneakers (U) Ooze Shove is both a potential powerhouse and a liability as control cards go. Moving something 3 squares away is second only to Violent Spin, and that's if you choose to give up your starting position. That said, Slide Back cards are limited by any blocking terrain behind potential targets and Ooze Shove itself is a blockable melee card. Muscle Through fairs better in the Unblockable department but it too fairs poorly against Violent Spin. However, what you lose in quality you make up for it in quantity. Getting two control cards on minor token boots is incredibly rare. In fact, the only other options are also player created items. Muscle-Bound Boots gives you more consistency but in the form of underwhelming Muscle Throughs. The epic Fashionable Ball And Chain has a Lunging Bash that fairs better against blocking terrain and the almighty Violent Spin but at the high cost of randomly Halting. Frosty Staff (N) The large variety of Cold spells on Frosty Staff allows you to stack Encumber better than any other staff. This is great if you just want a couple Cold spells on a control wizard but it only applies to targets which move 4 or greater. Also, if you're running a more dedicated Cold wizard, you'll already be packing Cone Of Colds from arcane items in which case you'd be better off with the more straightforward Staff Of Winter. Alternatively, you can opt for the legendary Staff Of The Arctic if you just want to Encumber everything in sight. St. Xarol's Axe (P) When you are farming the lower level modules, 5 damage is the sweet spot as it puts you out of Weak Block range that those darn Kobolds seem to never run out of. Being able to hit two things at the same time is just icing on the cake. If there is a priest in your low level farming party, St. Xarol's Axe is an excellent choice. Yolotli Armor (U) If there's one thing that Enchanted Harness loves it's armors with triggered effects and Barbed Platemail is the daddy of them all. To get both cards on the same heavy armor is just icing on the cake. If you've ever wanted to build around Enchanted Harness, Yolotli Armor is a good place to start. Spoiler: Item Rating Code (B)est of the Best This item is the best of the best of the best. With honors. It is not only powerful but also fits in well established multiplayer or farming archetypes. (N)iche This is a great item but fits in a very specific build. You should only consider purchasing if you have that particular strategy in your sights. (P)layable Not the best. Not the worst. This item is simply solid all around and I believe could see play. If that isn't enough of a ringing endorsement then I don't know what is. Oh, and you can go ahead and assume that any rare that falls into other categories is playable as well. I will not list things that I would not be willing to play myself. (U)nique There is nothing quite like this item. Its cards are not found on other items of the same slot or not on other items period. If this item catches your fancy you should take a second look because you won't find anything similar elsewhere. (V)alue There may be better options but this item won't bust your piggy bank. You could probably engineer a situation where this item wouldn't suck but it's more trouble than it's worth. This item makes me sad and will probably make you sad too if you buy it. There are no circumstances where I'd consider playing this item.