Wow, this is a big one! OK, so this test build contains a sneak peek at our first expansion: Attack of the Artifacts. A brief overview: A lot of new cards. A ton of new items. 6 new treasure hunts. New monsters. New tile sets. and lots more. As well as that, this build contains our new multiplayer league system. You can find a fairly full explanation of how this is going to work here. I'm going to be scheduling some test leagues (on the test server) soon and recruiting volunteers to help test. Stay tuned for test league times. In the meantime, please help us test the new content and other features and leave feedback here. We're particularly interested in balance suggestions and feedback as well as the usual bugs. There are three new level 6/7 treasure hunt adventures, unlocked along with Beneath the Frozen Earth and three new level 18 adventures, unlocked when you beat the new low level treasure hunts. Full change list: Attack of the Artifacts Added new cards. Added new items. Added 6 new treasure hunt adventures. Added new monsters. Added new AotA figures. Added new AotA bundle. Added AotA chests and chest shop. Leagues Added support for multiplayer leagues. See website for details. Added Artifact Anarchy scenario for league (also available for casual play). Added a new scenario for Chess league (also available for casual play). Multiplayer New multiplayer lobby map layouts (added item island). Minor Leaderboard and Results layout changes so players can jump between them Can now play fixed party scenarios through casual matching. added rank 1800+ icon Figures Added Gary, Melvin and Karen figures. Chests Chests can now be purchased or won and then opened separately. Deck Builder Convert item names to lower case before sorting by name. Don't show hand mouse pointer over archive background. Zoomed items don't show click prompts. Added a set filter to filter between base set items and expansion items. Login Close the box lid and clean up loaded data when dropping back to the login screen. That way we can reload data again at login in case it changed. Also prevents the music from starting twice when logging back in. Full screen button and menu on landing page. Reconnect Disable built-in reconnect functionality, since it doesn't work. Go back to the login dialog on a disconnect Cards Fixed Arcane Feedback trigger text. Added Heal keyword to Inspiring Presence. Attacks affecting all will affect enemies first, assists will affect allies first. Wall of Stone counts as blocked terrain for Anvil Strike, Large Weapon and Cautious Sneak. Talented Healer is a when played trigger, not an action trigger. Fixes cantrip effect not applying when target dodges. Optimisations Low hanging memory optimisations re world map (~80MB while viewing, ~40MB otherwise) More aggressive image cache management Battle Minor tweaks to card draw and play animations. Adventures Treasure hunt item displays don't show equip status. Check quest and level restrictions server side on party load into battle. Promotions Added a daily chest promotion.