Public Execution version 3. Setting: The air is alive with the sounds of the bloodthirsty crowd as you are led to the platform. Your crimes against Cardhuntrians fuel their fervor. Story: Guards surround you as you are led to the executioners block. You laugh as the crowd jeers, it is like music. As the warden asks your last words, you break a vial of dark energies that you kept hidden within your body! You chant dark incantations as the energies perforate your being, mutating it! With a deepening voice, you shout, "Fools! You cannot stop me!" as the transformations warp your body into that of a horrid creature! Epilogue: You manage to slaughter the warden and the guards to make your escape. As you run from civilization strange urges start filling your head. You want to seek out caverns for safety and feel at home within them. Your intellect fades as you realize the energies within you are still at work, warping your conscious to that of the beast... Need shelter. Need food. Tips: *Kill Karagrik as soon as possible. He will chase you around the map if you don't. He tends to keep his blocks in his hand at the end of any round. *Felvin is the least of your worries as he will always, always keep 2 of the 4 Staggering Blows in his hand and try its best to use them on you. He also has Dwarf Battle Cry. *Kill Krevlin as soon as you kill Karagrik. His All Out Attacks are annoying and can easily end your game. The cards he usually keeps in his hand are Anvil Strike, Frenzy Aura, and Staggering Blow.