I think this is the core of the "game is too difficult in the early levels" complaints. The maps are *not* difficult at all if you already have a large collection of cards and replay them with a fresh low level party. But the first time you play the game you are likely to not have access to the cards you need, whether that is range-2 spears, armor dissolving cards, or block-removing cards. If your warrior is still wielding a low-level common weapon, an armored Trog or Golem is a fearsome opponent indeed. "Farming" gear early on isn't so easy, because of the "can only play adventure once per day" restriction. I was wondering if that restriction should be removed for adventures up to level 6.