General Guidelines: Foreword: Increasing your rating may seem daunting, but, once you understand how a lot of players currently do it, you should have no trouble increasing your rating. I'm going to post general guidelines, as well as responding to individual posters if people are interested, with tips on how to improve your rating from whatever it is now to 1300-1500. Itemization, Priest Inclusion and Dwarf Race: The key item for any comp (involving a priest) right now is Demon Charm of the 2nd Circle. http://wiki.cardhuntria.com/wiki/Items/Demon_Charm_of_the_2nd_Circle At the "cost" of 0 tokens, you get the best item in the entire game. I in no way want this thread to devolve into a debate about that central assertion, but if you are interested, refer to this thread as to rationale: https://forums.cardhunter.com/threads/feedback-demon-charm-of-the-second-circle-needs-a-nerf.4216/ With that said, I strongly encourage for the purpose of this guide, that you run at least 1 priest right now. The goal is to beat as many players as you can, and including a priest in your group is the easiest way to do so reliably. The icing on the cupcake, what will make your comp as close to a Death Knight in WoW when they were unbalanced, is using dwarves for all three of your characters, or at least 2. This is an extremely rough beginning, and I will add links and specific items as needed into the beginning post, so expect a lot of updates/editing. As a general rule, always: - Use a vibrant pain if you have it. Always. http://wiki.cardhuntria.com/wiki/Items/Vibrant_Pain - Use a slippery shield if you have it. Always. http://wiki.cardhuntria.com/wiki/Items/Slippery_Shield - Use team move boots if you run a melee team, UNLESS you have some other strategy for getting your melee characters next to opponent. http://wiki.cardhuntria.com/wiki/Items/Rhood's_Boots - Impenetrable Nimbus http://wiki.cardhuntria.com/wiki/Cards/Impenetrable_Nimbus http://wiki.cardhuntria.com/wiki/Items/Shielding_Token YOLF (You only live forever). Here's why you should use Dwarves: - More HP - Reduces your opponents' card advantages by allowing you to draw cards when they draw cards by using Dwarven Battle Cry - Allows you to more effectively obtain card advantage by giving you 1 card to each team member for the cost of... 1 card. No drawbacks other than you may feed your opponents, but on the positive side, Dwarven Battle Cry also fishes out your opponents' blocks, hard to pins, etc. - http://wiki.cardhuntria.com/wiki/Cards/Dwarven_Battle_Cry - http://wiki.cardhuntria.com/wiki/Items/Advanced_Ferocity - http://wiki.cardhuntria.com/wiki/Items/Perfect_Ferocity Compositions: 1 Wiz, 1 Priest, 1 Warrior ("The Trinity") - Give your wizard cold, lightning, 1-2 firestorms, wwe/ww, wow, path of knives if you have it, and a few tile abilities (fire, spikes, acid). Also, I'd suggest using toughness as your racial. - Give your warrior nimble strikes, piercing thrusts, and any other step attacks you can get your hands on. - Give your priest 1-2 demon charms we discussed above, and divine nimbus items, and some heals. You should probably buff your warrior if you can fit in unholy wellspring, and as a bonus, it works on your wizard also. - Literally all you have to do is buff one of your two characters, debuff your opponents with cold, make them exhaust their move abilities then wow them into your warrior, OR whirlwind/whirlwind enemies them (assuming you have a nimbus to toss on your vulnerable characters). Use your wizard to control them, your warrior to be an unstoppable buffed death-dealing machine, and your priest to lul at them. #2 2 Priest, 1 Warrior ("Honey Badger") - Same strategy as above for your priest, but this allows you to start a card-drawing loop between your two priests. - The goal is to get enough draw cards to then feed your warrior whom you have buffed with unholy wellspring, mass frenzy, and hopefully blind rage. - If you have team move boots (which are hilariously good) you can push your warrior even if he's encumbered. - On any round if he has enough nimble strikes, you automatically can kill one person so long as you have the movement. The only way an opponent survives is if they have 3 nimbuses, or they purge your nimbus or randomly luckily draw an entangle (and even then you can purge that away, or push your warrior onto them). Imagine being able to step attack people from 4, 3, 2 spaces away and hit them twice and kill them. - So, to sum, buff your warrior, cast nimbus on them, and then he can go kill whatever he wants. Name him HoneyBadger or Juggernaught or some other meme to signify that you are outplaying them through pure skill. #3 3 Priest ("To Infinity and Beyond") - Get some heavy hitting weapons (http://wiki.cardhuntria.com/wiki/Items/Glinting_Eye_Hammer) - Get some draw cards - Feed your priests draw cards - Its the same strategy as 2 priest 1 warrior except that you don't need unholy wellspring and you can card drawing even more cards. This allows you to have tons of moves, heals, nimbuses and attacks. - As a warning, you can easily easily lose to frost wiz / war nimble strike teams, but everyone does because nimble strike is the best ability in the game for card draw cheesing. - Try and get team move boots #4 2 Priest, 1 Wizard ("Cornholio") - This isn't rocket science. So that's a plus. - Feed priests, then feed wizard - Cast firestorm - Win... - Okay that's overly simplistic, but the strategy is that you want to maximize your card drawing, and then from miles away, hit your opponents with firestorm. - I encourage using wellspring if you think you need it, and waiting until you have the heals to survive yourself, or a nimbus, or a resistant hide. - Either way, as long as one person lives, if you kill them all you are good. Summary: With everything said above, you have all of the tools at your disposal (generally) to get to at least 1300 and very likely 1500. The only reason you will be unable to do so will be because you either lack the minimal amount of items needed, or are really bad at positioning your team. If you have general questions, or questions specific to your build, or want to use a different build and want tips, I'm more than happy to help if any wants it.