Not sure if any of us really discuss about this before but here goes... Although Elves got some new buffs, does anyone still stay away from playing them just because the new buff is really not worth it? The biggest problem I have with Elves is their Low HP. I always feel very vulnerable playing Elves because there are cards that basically one hit kill them. Comparison -- Hit Points (HP) ------------- Dwarf ---- Human --- Elf Warrior ----- 33 --------- 29 ------- 25 Priest -------- 29 --------- 25 ------- 21 Wizard ------ 25 --------- 21 ------- 17 Total -------- 87 --------- 75 ------- 63 Now I know, ideally were not playing one of each characters like this, but for the sake of this argument I'm just using numbers to show the difference. From Dwarf total HP - Elf total HP is a gap of 24 points. On average that about another 3-5 Damage Cards you have to draw just to kill off the dwarf team (Numbers are based on drawing cards that deals an average of 5-8 damage) I honestly think this is why more people prefer Human or Dwarf over Elf. Most of the MP maps we play, the VP are usually in the middle of the map. Naturally, everyone is going to gravitate to the middle because it give us VP advantage. In the case of Elves, their "trade off" is 4 movement card. However, when your just dancing around in the middle to try to keep position of VP, you really don't need any more than 2 movement most of the time. Then if you add in Nimbus Strike on a dwarf, then there is really no need for a 4 movement card. There for why would anyone trade off 24 extra points of HP for something that is pretty much useless in access in the middle of the map. I'm suggesting increasing the total HP value of Elves to at least 70. Thoughts and feed back?