Hi guys, I was just wondering how "final" is the economy in the game? I like that the prices are fixed, and not level based, but vendors still give too little gold compared to what they charge. We're all used to being screwed by vendors in RPG's (D2 especially used to annoy me - I'm trying to save the world and you're stiffing me on prices?) but they're even nastier in CH. Most things you can sell give you 1-5 gold, sometimes you get a tiny bit more but not often. Most adventures are say 4 battles, and each battle gives you (usually) 2 items, with 5 for the last battle, so you get something like 11-12 items per adventure, with an average sell price of probably 3-4, or something like 40 gold (give or take, more likely take) on average. But I regularly see things selling for upwards of 400-600 gold in the shops - you would need to complete 15 adventures, selling absolutely everything, to be able to buy a 600 gold - it's never going to happen. Or do you sometimes find troves of Gold and I've just been unlucky? I sometimes find treasure items, but they're never worth any more than a regular item of the same rarity would be..?