Right, so booting this thing up and I'm immediately impressed by the sound quality and the visual style. Looking into the options, quality is set to 'High' not 'Best', so I remedy that and continue. I clicking on the first available location on the map - the Pug and Hart Inn. I get a quest to kill kobolds; everyone's gotta start somewhere I guess. First Level (kill a kobold in some old guy's basement) Pretty easy, move then use a few attack cards Loot was a barrel of food (pickled herring, lvl 1 common treasure) Feedback: I'm not sure I can use the herring for anything. Is it a 'quest item' that I need to hold onto? Is it generic loot I can sell? Second Level (Clearing the streets out of kobold raiders) Feedback: I'm not entirely sure why I'm here now, did I miss some story linking the first level to the second? Why am I not going back to the inn with the herring? .. It's only later realise that the 'campaign' has two levels, and I hadn't skipped anything. A progress indicator of the battles might be an idea (1/2, 2/2), or an announcement by the GM that we're going to fight another battle, or I was intercepted on the way out, or something. Loot: more picked herring, and some amber shards (lvl 1 rare treasure). Feedback: There's no 'loot all' button, so I have to individually ctrl + click both items to take them into my inventory. I'm wondering if there is an inventory size limit -- if not, should the items not jump out of the chest and into my inventory straight away? Feedback: At the top of the screen I notice some counters: [gold 0], [pizza slices:50]. Clicking on the pizza icon, i see 'feed a family 150 pizza slices $5.00' with a paypal checkout button. Confused as to whether this is a joke, or whether pizza slices is a currency I can use to buy items in-game. Doubly confused as to how pizza slices relate to gold. Hoping IAP won't ruin the game, I'm not normally a fan of it. UI Feedback: Dragging the screen around, I can go way beyond the wooden board backing. not sure if I should be allowed to do this. I feel like arrow keys should pan the overhead camera along the x/y axes. Headed back to town, there's noone left at the tavern. I18n Error: The Game tells me to click 'onward' to move on, when my only option down below is 'Exit'. UI Feedback: The button to the left of exit shoves my camera left a little, and then I can shove it back right a little. Doesn't really do much as I only have my character sheet visible. Would be better to enable this only when there's more than one panel on screen? Back to the map: there's a shop! Awesome. I can sell my little treasures and by the single axe there for 5 gold. amber shards worth 10, so I have some gold spare. Dragging the axe onto my character slot is easy. I am apparently dual-wielding my old sword with my new axe. Thinking i want a shield to match my character's picture. Back to the map again: There doesn't seem to be anything more for me to do on the map screen (no lvl 2 adventures available), so I click back to town 'The Pig and Hart'. Inside town there's nothing to do - just my single character sheet. The lvl 1 adventure says 'exhausted' so I guess there's a cooldown. Feedback: I don't know what the cooldown is - a 'resets in hh:mm:ss' would be good. Feedback: I was just getting into the swing of things, and now there's (apparently) nothing more for me to do. I feel a bit in the dark here! I click the only other thing I haven't tried, the Multiplayer lobby. Am greeted with a nice felt green background Bug: you probably know this already, but nothing's happening and there's no 'Back To Map' button. I have to reload the page in my browser and login again to get back to the map.