Card Ideas

Discussion in 'Feedback and Suggestions' started by timeracers, Jan 2, 2015.

  1. tolkien

    tolkien Thaumaturge

    That seems like it could be very powerful @WexMajor I like the idea though. What about "create a Block card in every allies hand (including you)"
    WexMajor likes this.
  2. WexMajor

    WexMajor Thaumaturge

    At least it's not total dumb invulnerability.
  3. 00Banshee00

    00Banshee00 Orc Soldier

    Hey, I like impenetrable nimbus! It saved me from a few tough spots lately.

    Nothing to see here. Keep moving.
    Last edited: Mar 28, 2017
  4. tolkien

    tolkien Thaumaturge

    @00Banshee00 I think you perhaps meant to create that in the Smithy. I'd love to have that elf skill though, esp. with my devastating blow elves.
    WexMajor, timeracers and seth arue like this.
  5. 00Banshee00

    00Banshee00 Orc Soldier

    Oh, oops. Should read the title properly next time.

    PULSEFLECT Orc Soldier


    Ah, poor Banshee. Appears one of the disadvantages of being a skeleton includes lack of eyes.
    00Banshee00 likes this.
  7. wereviper

    wereviper Ogre

    Love isn't always on time oh oh oh .... lol sorry had to do it :) Sounds like an intresting concept though
  8. WexMajor

    WexMajor Thaumaturge

    I have this mental image of a human mage shouting the dwarven warrior to hold the line, while he prepares a complicated spell.
  9. tolkien

    tolkien Thaumaturge

    So guys, I'm thinking of a new card idea that involves a whole new mechanic. Those are the most interesting card ideas but usually the ones fraught with the most danger. This would be a monster only card, particularly designed for large based monsters. I need your help getting this card idea to its most viable state.

    Emerald quality
    Move 1. You may move over any number of small-based opponents. Remove those characters from the board. They return to the board when that square is open. Unblockable.

    Remove all terrain attachments in squares occupied by two characters. Terrain attachments cannot be placed in those squares. (The square icon of the character's head would be placed in that square.)

    The character would be unable to move or cast spells or be targeted or damaged. Their hand would remain the same until they weren't pinned.

    The question is, does the computer get the stars for killing you when you are pinned? I would say yes, until the pin is removed and then you get your stars back. If that's a nightmare to code then don't worry about it.

    I'm considering this for a series of monster dinosaurs I plan to post.
    Last edited: Mar 28, 2017
  10. WexMajor

    WexMajor Thaumaturge

    Rusting Curse

    Magic attack - Type acid
    Range 5 - Damage 2
    Attach to target - Duration 2
    Encumber 1
    You can't be moved by allies' cards.
    tolkien likes this.
  11. WexMajor

    WexMajor Thaumaturge

    Bone Armor

    Armor 2 - Roll 3+ Keep
    When attacked by a melee attack, cancel that attack - Roll 6+ Keep

    He had skulls on his chest. They moved on their own. They whispered things.
    Awful things.
    00Banshee00 likes this.
  12. Goodwin

    Goodwin Ogre

    here's an idea:
    good luck, holy assisting spell, 4 range. Attach to character. Whenever they roll a die, add one to that dice roll.
  13. timeracers

    timeracers Guild Leader

    I wonder how many times this has been posted?
  14. BlackVoidDeath

    BlackVoidDeath Guild Leader

  15. WexMajor

    WexMajor Thaumaturge

    At least it's a requested feature! XD
    wereviper likes this.
  16. tolkien

    tolkien Thaumaturge

    Duplicate Self

    Move 3. Teleport.
    Create a clone on target square at the same time as you move. Range 3.
    Gold+ arcane item. Arcane skill. Robes.
    Hybrid movement/utility

    Clone: square is considered occupied with a zone of control. Clone is removed when targeted by an enemy or damaged. (Cards can be attached to clone. Clone is considered an ally.) Clone cannot gain or give victory points.
    Last edited: Apr 6, 2017
  17. WexMajor

    WexMajor Thaumaturge

    Clone could be called "phantom", so it can be used in other cards too. Clone would limit it to your specific card :)


    Magic assist
    Range 5
    Create a phantom on target square.
  18. tolkien

    tolkien Thaumaturge

    The thing is, the clone is only powerful if they don't know which is real and which is a clone. If you merely spawn a phantom it is of some use in inhibiting movement but of little use in deception.
  19. WexMajor

    WexMajor Thaumaturge

    Yes, but both don't move, sooner or later, even the clone would stand out.
    And don't devalue movement inhibition. It can save lives!! :D
  20. tolkien

    tolkien Thaumaturge

    I think it's actually the main feature of Duplicate Self.

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