Discussion in 'Bugs' started by Jon, Jan 22, 2013.
Oh dear . . .
. . .
. . . I didn't break it! Don't look at me!
Return to woodhome: map2, Graveyard:
square of brambles towards left of board is not marked and functions as open terrain, should be difficult.
It's the square under my human wizard
Thanks for that! Will be fixed next release.
Last game in Against the Cockroaches, dead figures were placed in game area.
My goodness, Against the Cockroaches is awesome. Especially so because of the Official Dry Erase Game Board. Except for one thing: on the very first map, the text on the "Official" tile is printed as a mirror image. The Card Hunter logo next to it may also be mirrored.
In Melvelous the Magnificent, second battle, are the bits of "rubble" in the corners supposed to be Difficult terrain? They currently are Open.
Fixed next release, thanks!
Whoops, yes. They are mainly there as decoration, but thanks, fixed next release!
In the new map for battle 3 in The Wizard's Workshop, the stairwell at the center is set as Open terrain, when usually stairwells are set as Difficult.
The new map for battle 4 does not have a proper border around the edges. I didn't notice in battle 3, but it's worth it to check. Also, the dead figure markers overlap the lower edges of the board in battle 4.
Fixed this recently, should be in next build, thanks!
Just noticed Workshop Apex board is missing lower doodads.
The board was edited recently, but the changes are taking a while to filter through to release, shouldn't be long. thanks!
I think the stairwell in battle 3 is still Open terrain. Might look into this again.
Fixed next release (for real this time. I think I got distracted by doing the board edges.) Thanks!
Eeem, I think this goes in here:
"Into the Jungle" - Dead character placed on board (room 25190 if helpful).
It does indeed! Fixed next release, thanks Jayce!
I've checked the markers, but they are all OK. If you see this again, can you check the log and report what happened prior to the event please?
Doh! I didn't save the log that time (only the room/battle ID) - if it helps, that monkey died to a Hot Spot lava terrain on that square. When he died he fell straight back down onto that square, which looked slightly odd.
There was another monkey with a Flame Spit attachment which also updated (at the time I thought they had switched places, because I assumed that the chap with 10hp was still live).
I'll be sure to grab the entire log if I see it again.
Don't know if the position is relevant, as in this thread:
In room AWMO (Attack of the War Monkeys), players defeated on the lower victory square don't leave the board. Other characters can occupy the square itself and the room otherwise behaves correctly, as defeated characters leave the board from other spaces.
On the battle board, my dwarf warrior and one of the monkeys died on that victory space, with both figures remaining and overlapping (bottom of the screen capture).
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