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  <channel>
    <title>Custom Scenarios and Boards</title>
    <description>Discuss custom boards and all things custom game related here.</description>
    <pubDate>Sun, 08 Mar 2026 23:44:12 +0000</pubDate>
    <lastBuildDate>Sun, 08 Mar 2026 23:44:12 +0000</lastBuildDate>
    <generator>Card Hunter</generator>
    <link>http://forums.cardhunter.com/forums/custom-scenarios-and-boards.12/</link>
    <atom:link rel="self" type="application/rss+xml" href="http://forums.cardhunter.com/forums/custom-scenarios-and-boards.12/index.rss"/>
    <item>
      <title>PvP Board Contest - Constant Submission Thread</title>
      <pubDate>Mon, 20 Jan 2025 16:24:15 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/pvp-board-contest-constant-submission-thread.7206/</link>
      <guid>http://forums.cardhunter.com/threads/pvp-board-contest-constant-submission-thread.7206/</guid>
      <author>invalid@example.com (Flaxative)</author>
      <dc:creator>Flaxative</dc:creator>
      <content:encoded><![CDATA[<b><span style="font-size: 18px">WHAT IS THIS?</span></b><br />
This is where you submit custom boards for Ranked PvP play. If you post custom boards in this thread, we&#039;ll consider them for inclusion in future PvP board rotations.<br />
<br />
<b><span style="font-size: 18px">WHAT IS A PVP BOARD ROTATION?</span></b><br />
Every month, Ranked PvP uses different boards, usually a set of 3 or 4. For that month, each ranked game is played on one of these boards. Example rotations: Celestial, Tezkal, Manor.<br />
<br />
<b><span style="font-size: 18px">WHY WOULD I CONTRIBUTE?</span></b><br />
Fame!...<br />
<br />
<a href="http://forums.cardhunter.com/threads/pvp-board-contest-constant-submission-thread.7206/" class="internalLink">PvP Board Contest - Constant Submission Thread</a>]]></content:encoded>
      <slash:comments>322</slash:comments>
    </item>
    <item>
      <title>Fanturluche's maps</title>
      <pubDate>Sun, 21 Aug 2022 15:38:26 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/fanturluches-maps.8113/</link>
      <guid>http://forums.cardhunter.com/threads/fanturluches-maps.8113/</guid>
      <author>invalid@example.com (Fanturluche)</author>
      <dc:creator>Fanturluche</dc:creator>
      <content:encoded><![CDATA[I have been playing a little with the board editor, so I though I might as well post my work here. Any constructive remarks are welcome.<br />
<br />
First come a few (unnamed) arenas:<br />


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	<a href="https://forums.cardhunter.com/attachments/4220/" target="_blank">View attachment 4220</a>
	
<br />
<br />
Edit:<br />
I have made a few changes on arenas 1 and 2. The alt versions are the updated ones.<br />
I just realized the 3rd map was not meant to have impassable terrain all along the river, but difficult terrain around the tree. It should be fixed...<br />
<br />
<a href="http://forums.cardhunter.com/threads/fanturluches-maps.8113/" class="internalLink">Fanturluche&#039;s maps</a>]]></content:encoded>
      <slash:comments>48</slash:comments>
    </item>
    <item>
      <title>Mauve Manticore Submission Thread</title>
      <pubDate>Thu, 04 Aug 2022 22:53:46 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/mauve-manticore-submission-thread.4544/</link>
      <guid>http://forums.cardhunter.com/threads/mauve-manticore-submission-thread.4544/</guid>
      <author>invalid@example.com (Farbs)</author>
      <dc:creator>Farbs</dc:creator>
      <content:encoded><![CDATA[<div style="text-align: center">

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&#8203;</div><br />
<b>WHAT IS THIS?</b><br />
This is where you submit custom scenarios for the Mauve Manticore. The Manticore is a fictional Card Hunter magazine, read by fictional Card Hunters like Gary, Melvin, and quite possibly their Mom. A regular feature of the Manticore is a collection of reader contributed scenarios, which you can play as a special adventure in the game. If you post custom scenarios in this...<br />
<br />
<a href="http://forums.cardhunter.com/threads/mauve-manticore-submission-thread.4544/" class="internalLink">Mauve Manticore Submission Thread</a>]]></content:encoded>
      <slash:comments>307</slash:comments>
    </item>
    <item>
      <title>First draft.</title>
      <pubDate>Wed, 13 Jul 2022 13:37:21 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/first-draft.12523/</link>
      <guid>http://forums.cardhunter.com/threads/first-draft.12523/</guid>
      <author>invalid@example.com (Gast86)</author>
      <dc:creator>Gast86</dc:creator>
      <content:encoded><![CDATA[Tried to have another go at the board editor. This is my first sketch.]]></content:encoded>
      <slash:comments>21</slash:comments>
    </item>
    <item>
      <title>A Friendly Exorcism</title>
      <pubDate>Sun, 10 Jul 2022 22:14:51 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/a-friendly-exorcism.12567/</link>
      <guid>http://forums.cardhunter.com/threads/a-friendly-exorcism.12567/</guid>
      <author>invalid@example.com (Kalin)</author>
      <dc:creator>Kalin</dc:creator>
      <content:encoded><![CDATA[<b>A Friendly Exorcism</b><br />
<br />
For years the forest has been haunted by the ghost of little Mak, a boy who got lost and died. Finally, the townsfolk had enough and hired spirit guide Nom Gravy to lay his soul to rest. Nom had just finished setting up the ritual when the door was kicked in by some self-righteous paladins screaming something about demons.<br />
<br />
<i>Note: You only earn points when the spirit is in the center of the sigil, and no enemies are adjacent.</i><br />



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<a href="http://forums.cardhunter.com/threads/a-friendly-exorcism.12567/" class="internalLink">A Friendly Exorcism</a>]]></content:encoded>
    </item>
    <item>
      <title>Need help with Mauve Monkeys</title>
      <pubDate>Wed, 06 Jul 2022 12:39:37 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/need-help-with-mauve-monkeys.11885/</link>
      <guid>http://forums.cardhunter.com/threads/need-help-with-mauve-monkeys.11885/</guid>
      <author>invalid@example.com (tolkien)</author>
      <dc:creator>tolkien</dc:creator>
      <content:encoded><![CDATA[Fellow Cardhuntrians,<br />
My next idea for a map is to have three monkeys: zaius, flying, and war try to sequentially beat 5 monsters or sets of monsters. The idea would be that they need to steal an armor, or an attack, or even a move in order to survive the next enemy.  <br />
My question is, what monsters should they progress through, in what order?<br />
Interesting armor cards: amorphous body, only bones, resistant hide, monstrous hide, mutated chitin, <br />
Interesting attacks: telekenesis, destructive...<br />
<br />
<a href="http://forums.cardhunter.com/threads/need-help-with-mauve-monkeys.11885/" class="internalLink">Need help with Mauve Monkeys</a>]]></content:encoded>
      <slash:comments>7</slash:comments>
    </item>
    <item>
      <title>Scenario's ready for testing.</title>
      <pubDate>Fri, 11 Feb 2022 15:04:24 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/scenarios-ready-for-testing.12532/</link>
      <guid>http://forums.cardhunter.com/threads/scenarios-ready-for-testing.12532/</guid>
      <author>invalid@example.com (Gast86)</author>
      <dc:creator>Gast86</dc:creator>
      <content:encoded><![CDATA[Here&#039;s some of my scenario&#039;s that are beginning to work, but could use some fine-tuning. Any input is appreciated.<br />
*Edit* Three-man job-c is the latest (and best) version. There are no Victory Points awarded for killing characters, only getting on the Victory Square will get you stars. Also Chef Garcotto can only attack once per round. I have a pretty consistant way of beating it, but it&#039;s not guaranteed. Think this is ok for Mauve Manticore, or should I make it easier?]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Mauve Manticore Discussion Thread</title>
      <pubDate>Tue, 08 Feb 2022 16:47:06 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/mauve-manticore-discussion-thread.4552/</link>
      <guid>http://forums.cardhunter.com/threads/mauve-manticore-discussion-thread.4552/</guid>
      <author>invalid@example.com (Pengw1n)</author>
      <dc:creator>Pengw1n</dc:creator>
      <content:encoded><![CDATA[It&#039;s really great to see all the new custom content that MM#1 has spawned. Too bad all my custom maps has used MP parties - I&#039;ll have to check if I can retrofit them! <img src="styles/default/xenforo/smilies/wink.png" class="mceSmilie" alt=";)" title="Wink    ;)" />]]></content:encoded>
      <slash:comments>190</slash:comments>
    </item>
    <item>
      <title>Boulder to the Rescue</title>
      <pubDate>Mon, 07 Feb 2022 07:54:04 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/boulder-to-the-rescue.12528/</link>
      <guid>http://forums.cardhunter.com/threads/boulder-to-the-rescue.12528/</guid>
      <author>invalid@example.com (Hildorwen)</author>
      <dc:creator>Hildorwen</dc:creator>
      <content:encoded><![CDATA[I&#039;m looking for any advice or criticism to this scenario (or any my other scenarios).<br />
<b><br />
Boulder to the Rescue</b><br />
<br />
Nob has locked himself in the pantry. Generally this would be fine but due to heavy rain the pantry has flooded. Lord Stafford has only just returned from CryptCo with his new boulder. He could never reach the door in time. Can you help rescue Nob?<br />
<br />
<i>In this scenario your draws are fixed.</i><br />
<br />


	<a href="https://forums.cardhunter.com/attachments/8523/" target="_blank">View attachment 8523</a>
	


	<a href="https://forums.cardhunter.com/attachments/8524/" target="_blank">View attachment 8524</a>
	
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<br />
<i>Nob thanks you for his...</i><br />
<br />
<a href="http://forums.cardhunter.com/threads/boulder-to-the-rescue.12528/" class="internalLink">Boulder to the Rescue</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>PvP Board Contest Discussion</title>
      <pubDate>Fri, 02 Jul 2021 18:34:43 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/pvp-board-contest-discussion.7208/</link>
      <guid>http://forums.cardhunter.com/threads/pvp-board-contest-discussion.7208/</guid>
      <author>invalid@example.com (Stexe)</author>
      <dc:creator>Stexe</dc:creator>
      <content:encoded><![CDATA[<div class="bbCodeBlock bbCodeQuote" data-author="Flaxative">
	<aside>
		
			<div class="attribution type">Flaxative said:
				
					<a href="goto/post?id=86983#post-86983" class="AttributionLink">&uarr;</a>
				
			</div>
		
		<blockquote class="quoteContainer"><div class="quote"><b>Board Requirements</b><br />
• If your board has multiple squares of victory terrain, each victory terrain square should be no more than 4 squares away from at least one other victory terrain square. (Elves on a victory terrain square should be able to Dash to another.)</div><div class="quoteExpand">Click to expand...</div></blockquote>
	</aside>
</div>I&#039;d suggest changing the &quot;Elves on a victory terrain square should be able to Dash to another&quot; to &quot;a Dwarf on a victory square should be able to use two Walks to another&quot;...<br />
<br />
<a href="http://forums.cardhunter.com/threads/pvp-board-contest-discussion.7208/" class="internalLink">PvP Board Contest Discussion</a>]]></content:encoded>
      <slash:comments>63</slash:comments>
    </item>
    <item>
      <title>Capture the Flag, A Card Hunter scenario.</title>
      <pubDate>Fri, 29 Jan 2021 21:32:28 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/capture-the-flag-a-card-hunter-scenario.12272/</link>
      <guid>http://forums.cardhunter.com/threads/capture-the-flag-a-card-hunter-scenario.12272/</guid>
      <author>invalid@example.com (MeMe)</author>
      <dc:creator>MeMe</dc:creator>
      <content:encoded><![CDATA[I made a scenario for Card Hunter! Using quick draw rules, players must craft a party to steal the flag from the other team. Get three points to win. No points for killing, respawns every other round. Map and Scenario created by MeMe]]></content:encoded>
    </item>
    <item>
      <title>Nares's Custom Maps/Boards &amp; Scenarios for Download</title>
      <pubDate>Wed, 04 Nov 2020 16:13:31 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/naress-custom-maps-boards-scenarios-for-download.12248/</link>
      <guid>http://forums.cardhunter.com/threads/naress-custom-maps-boards-scenarios-for-download.12248/</guid>
      <author>invalid@example.com (Alex Nares)</author>
      <dc:creator>Alex Nares</dc:creator>
      <content:encoded><![CDATA[Posting these for anyone&#039;s use. Feel free to edit them. I will add to this list over time - favorite this page if you are interested in new content as I develop it. All of my boards are designed with respawning rules in mind (Advanced Tag: respawnPeriodOne )<br />
<br />
<span style="font-size: 18px"><b>Board - Dungeon Hallway</b></span><br />
Max Team Size: 9<br />
3 Victory Tiles<br />
This was my first-ever creation.<br />
<br />
<a href="http://forums.cardhunter.com/attachments/board-dungeon-hallway-brd.8089/" class="internalLink">Download</a>...<br />
<br />
<a href="http://forums.cardhunter.com/threads/naress-custom-maps-boards-scenarios-for-download.12248/" class="internalLink">Nares&#039;s Custom Maps/Boards &amp; Scenarios for Download</a>]]></content:encoded>
    </item>
    <item>
      <title>Space Mutants' Rage</title>
      <pubDate>Thu, 20 Aug 2020 08:33:56 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/space-mutants-rage.12238/</link>
      <guid>http://forums.cardhunter.com/threads/space-mutants-rage.12238/</guid>
      <author>invalid@example.com (HELLOOOONEWMAN)</author>
      <dc:creator>HELLOOOONEWMAN</dc:creator>
      <content:encoded><![CDATA[STORY: The Mutants escaped the Lab and want to kill the spaceship workers! On a rage the workers trap a warrior on the room and protect the help computer.<br />
<br />
Any tips to make it better help]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>New MP Board - The Floor Is Lava</title>
      <pubDate>Wed, 22 Jul 2020 00:54:58 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/new-mp-board-the-floor-is-lava.12224/</link>
      <guid>http://forums.cardhunter.com/threads/new-mp-board-the-floor-is-lava.12224/</guid>
      <author>invalid@example.com (megrim)</author>
      <dc:creator>megrim</dc:creator>
      <content:encoded><![CDATA[<img src="https://1.bp.blogspot.com/-UHEEw75Ulqc/XwnIWJ_vU-I/AAAAAAAAR9A/CwC1GUQM6WwaFbp060DLrchcLVeN-lFYgCLcBGAsYHQ/s000/Capture.PNG" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://1.bp.blogspot.com/-UHEEw75Ulqc/XwnIWJ_vU-I/AAAAAAAAR9A/CwC1GUQM6WwaFbp060DLrchcLVeN-lFYgCLcBGAsYHQ/s000/Capture.PNG" />]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Walpurgis Night at the Museum</title>
      <pubDate>Tue, 04 Jun 2019 13:46:48 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/walpurgis-night-at-the-museum.11223/</link>
      <guid>http://forums.cardhunter.com/threads/walpurgis-night-at-the-museum.11223/</guid>
      <author>invalid@example.com (Maniafig)</author>
      <dc:creator>Maniafig</dc:creator>
      <content:encoded><![CDATA[<b>Story: </b><br />
It has been a perilous quest, but your hunt for the Mirror of Death is near its end. You have determined it is held in the depths of Cardhuntria&#039;s most well-guarded museum. Infiltrating the building and taking it for yourself should be a trifle matter for a royal Creature as the Night such as yourself.<br />
<br />
Alas, you underestimated their defenses. As soon as you enter the museum an arcane Scrying Eye spots you and puts you in an impenetrable Celestial Stasis. You&#039;re trapped and...<br />
<br />
<a href="http://forums.cardhunter.com/threads/walpurgis-night-at-the-museum.11223/" class="internalLink">Walpurgis Night at the Museum</a>]]></content:encoded>
      <slash:comments>12</slash:comments>
    </item>
    <item>
      <title>Help with importing board</title>
      <pubDate>Thu, 11 Oct 2018 05:53:22 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/help-with-importing-board.11967/</link>
      <guid>http://forums.cardhunter.com/threads/help-with-importing-board.11967/</guid>
      <author>invalid@example.com (lambnbacon2)</author>
      <dc:creator>lambnbacon2</dc:creator>
      <content:encoded><![CDATA[I&#039;ve been trying to make a custom scenario for a while, but I cannot seem to import my created board, which is saved as a .brd file. Anyone know how to deal with this issue? I haven&#039;t been able to find any tips to do so elsewhere.]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>New Sherriff in town</title>
      <pubDate>Wed, 22 Aug 2018 11:58:06 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/new-sherriff-in-town.11932/</link>
      <guid>http://forums.cardhunter.com/threads/new-sherriff-in-town.11932/</guid>
      <author>invalid@example.com (tolkien)</author>
      <dc:creator>tolkien</dc:creator>
      <content:encoded><![CDATA[It&#039;s your first day on the job in Mutantville. Terraforming a new planet is the easy part. Getting the locals to be civil as they go about their business is the hard part. You wake up to the noise of shots fired and angry yelling from the other side of town.<br />
<br />
(should I get rid of the victory squares? should I make it easier to get around?)]]></content:encoded>
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    <item>
      <title>Open the Door</title>
      <pubDate>Wed, 22 Aug 2018 11:43:03 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/open-the-door.11931/</link>
      <guid>http://forums.cardhunter.com/threads/open-the-door.11931/</guid>
      <author>invalid@example.com (tolkien)</author>
      <dc:creator>tolkien</dc:creator>
      <content:encoded><![CDATA[Before text: Three Troglodyte space travelers were running low on life support in their tiny landing pod so they decided to touch down on a little asteroid that seemed to be supporting some kind of life. Attempts to communicate with the outpost were met with incomprehensible mumbles. But a single symbol came through to their monitor, an image of a brain. Taking that as a sign of intelligence and taking intelligence as a sign of kindness and humanity, the Space Troglodytes touched down on the...<br />
<br />
<a href="http://forums.cardhunter.com/threads/open-the-door.11931/" class="internalLink">Open the Door</a>]]></content:encoded>
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    <item>
      <title>Jovana's Execution</title>
      <pubDate>Mon, 06 Aug 2018 06:15:34 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/jovanas-execution.11909/</link>
      <guid>http://forums.cardhunter.com/threads/jovanas-execution.11909/</guid>
      <author>invalid@example.com (Kalin)</author>
      <dc:creator>Kalin</dc:creator>
      <content:encoded><![CDATA[How do you do a 25-themed map? You could have 25 characters, or 25 tiles, or ... both? Sure, let&#039;s see what it&#039;s like when there&#039;s no room to maneuver.<br />
<br />
-----------------------------<br />
<b>Jovana&#039;s Execution</b><br />
<br />
Countess Jovana has been lured into a cunning trap in a dungeon junction. Now caught in a tiny cell, surrounded by double-strength doors, she is helpless while squads arrive from all directions. The Inquisitors leading the squads urge them to kill her quickly before her vile witchcraft...<br />
<br />
<a href="http://forums.cardhunter.com/threads/jovanas-execution.11909/" class="internalLink">Jovana&#039;s Execution</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Death Defying Duo</title>
      <pubDate>Mon, 04 Jun 2018 14:13:06 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/death-defying-duo.11873/</link>
      <guid>http://forums.cardhunter.com/threads/death-defying-duo.11873/</guid>
      <author>invalid@example.com (Kalin)</author>
      <dc:creator>Kalin</dc:creator>
      <content:encoded><![CDATA[Pre-Battle:<br />
<i>Something something</i> ritual <i>something</i> three artifacts hidden in a series of pocket universes <i>something something...</i><br />
<br />
<i>Something</i> extra brainy kind of guy <i>something</i> brought along a clone to help <i>something...<br />
</i><br />
Post-Battle:<br />
Profit!<br />
<br />



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</div>Tags: noNonMinionKillPoints<br />
<br />
An early version had 4 jars to smash, but that seemed a bit tedious.<br />
<br />
During one playtest I hit a bug where my second brain...<br />
<br />
<a href="http://forums.cardhunter.com/threads/death-defying-duo.11873/" class="internalLink">Death Defying Duo</a>]]></content:encoded>
      <slash:comments>5</slash:comments>
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