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  <channel>
    <title>Bugs</title>
    <description>Report bugs here please.</description>
    <pubDate>Sun, 08 Mar 2026 23:47:28 +0000</pubDate>
    <lastBuildDate>Sun, 08 Mar 2026 23:47:28 +0000</lastBuildDate>
    <generator>Card Hunter</generator>
    <link>http://forums.cardhunter.com/forums/bugs.8/</link>
    <atom:link rel="self" type="application/rss+xml" href="http://forums.cardhunter.com/forums/bugs.8/index.rss"/>
    <item>
      <title>Can't type the letter "e"</title>
      <pubDate>Thu, 16 Feb 2023 20:18:43 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/cant-type-the-letter-e.12633/</link>
      <guid>http://forums.cardhunter.com/threads/cant-type-the-letter-e.12633/</guid>
      <author>invalid@example.com (raffishtenant)</author>
      <dc:creator>raffishtenant</dc:creator>
      <content:encoded><![CDATA[This is a weird one that occurs under Steam on macOS. Any time I try to type the letter &quot;e&quot; within the game (while chatting, searching the Keep/shops, naming a party, etc.) it brings up the macOS Character Viewer instead, preset to the &quot;Emoji&quot; tab. If I want to type an &quot;e&quot;, I need to copy one into my clipboard and hit Command-V to paste it when needed. Could be worse, but it&#039;s fairly annoying nonetheless, and I&#039;m hoping that there might be a simple fix.<br />
<br />
Normally I would suspect that this...<br />
<br />
<a href="http://forums.cardhunter.com/threads/cant-type-the-letter-e.12633/" class="internalLink">Can&#039;t type the letter &quot;e&quot;</a>]]></content:encoded>
      <slash:comments>8</slash:comments>
    </item>
    <item>
      <title>Problems, multi bugs</title>
      <pubDate>Wed, 19 Oct 2022 07:11:02 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/problems-multi-bugs.12586/</link>
      <guid>http://forums.cardhunter.com/threads/problems-multi-bugs.12586/</guid>
      <author>invalid@example.com (PANDANLAGL)</author>
      <dc:creator>PANDANLAGL</dc:creator>
      <content:encoded><![CDATA[1 month ago start for me time when its impossible to play.<br />
<br />
Very heavy to connect ...<br />
In game i play 1 card, game freeze and i must restart ... sometimes 10-11 times in 1 game ... sometimes when i won or loose, we arrived on screen but impossible go out ... need restart game too ...<br />
Sometimes page after connection have nothing to klik (it must be multiplayer or campagn) etc ...etc ...<br />
<br />
I start play this game many years ago, the first day when he arrived on steam ... 8000 hours of game ......<br />
<br />
<a href="http://forums.cardhunter.com/threads/problems-multi-bugs.12586/" class="internalLink">Problems, multi bugs</a>]]></content:encoded>
    </item>
    <item>
      <title>Wrong item Rarity for new set?</title>
      <pubDate>Sun, 28 Aug 2022 01:29:41 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/wrong-item-rarity-for-new-set.12578/</link>
      <guid>http://forums.cardhunter.com/threads/wrong-item-rarity-for-new-set.12578/</guid>
      <author>invalid@example.com (PhoenixTheHunter)</author>
      <dc:creator>PhoenixTheHunter</dc:creator>
      <content:encoded><![CDATA[As far as my understanding goes, the rarity of an item is directly linked to the cards that are put on the item. At least that was the case until the new set came out. So, what is going on with Ancient Seal, Grinding Raiment, Ikari&#039;s Gauntlet, Pazu&#039;s Profane Pledge, Sweltering Lantern, Transcendent Asceticism, and Trusty Tetsubo? Are they assigned the wrong rarity? Or do they introduce a new era of &quot;special&quot; (aka arbitrary) item rarities? Or is there SOME argument for their rarity that would...<br />
<br />
<a href="http://forums.cardhunter.com/threads/wrong-item-rarity-for-new-set.12578/" class="internalLink">Wrong item Rarity for new set?</a>]]></content:encoded>
      <slash:comments>7</slash:comments>
    </item>
    <item>
      <title>Cannot Claim Former Multiplayer Chest Club Reward with Membership from Summer Crafting Madness Event</title>
      <pubDate>Mon, 08 Aug 2022 05:06:55 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/cannot-claim-former-multiplayer-chest-club-reward-with-membership-from-summer-crafting-madness-event.12576/</link>
      <guid>http://forums.cardhunter.com/threads/cannot-claim-former-multiplayer-chest-club-reward-with-membership-from-summer-crafting-madness-event.12576/</guid>
      <author>invalid@example.com (Xayrn)</author>
      <dc:creator>Xayrn</dc:creator>
      <content:encoded><![CDATA[Discovered this minor issue upon logging in today:<br />
<ol>
<li>Logged out on a multiplayer chest reward screen without club membership after taking all non-club loot</li>
<li>Gained club membership via Summer Crafting Madness event <a href="http://forums.cardhunter.com/threads/summer-crafting-madness-is-coming.12573/#post-140665" class="internalLink">consolation</a></li>
<li>Logged in, unable to claim club reward despite having 8 days of club membership remaining</li>
</ol>My game is still currently in this state - visual...<br />
<br />
<a href="http://forums.cardhunter.com/threads/cannot-claim-former-multiplayer-chest-club-reward-with-membership-from-summer-crafting-madness-event.12576/" class="internalLink">Cannot Claim Former Multiplayer Chest Club Reward with Membership from Summer Crafting Madness Event</a>]]></content:encoded>
    </item>
    <item>
      <title>Lunging Drain</title>
      <pubDate>Mon, 08 Aug 2022 01:14:09 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/lunging-drain.12570/</link>
      <guid>http://forums.cardhunter.com/threads/lunging-drain.12570/</guid>
      <author>invalid@example.com (j3st3ri)</author>
      <dc:creator>j3st3ri</dc:creator>
      <content:encoded><![CDATA[Not sure if this is a bug or a new AI feature; I just witnessed a trog kill another trog using lunging drain. (received the card after I used vampire&#039;s kiss on one of the trogs)]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Shop "Sort by Item Count" wrong?</title>
      <pubDate>Thu, 28 Jul 2022 23:11:03 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/shop-sort-by-item-count-wrong.12572/</link>
      <guid>http://forums.cardhunter.com/threads/shop-sort-by-item-count-wrong.12572/</guid>
      <author>invalid@example.com (PhoenixTheHunter)</author>
      <dc:creator>PhoenixTheHunter</dc:creator>
      <content:encoded><![CDATA[Hey folks,<br />
<br />
I was just checking the shops and was resorting the offer for some reason and discovered a potential bug with the &quot;sort by item count&quot; option. When I sort my own inventory this way the first items will be maxed out arcane items with 12 copies each, at the end there will be items of which I only have a single copy and after that - if you are in crafting mode - you have the items with no collected copies. But when you sort the shop inventory by item count then the results are...<br />
<br />
<a href="http://forums.cardhunter.com/threads/shop-sort-by-item-count-wrong.12572/" class="internalLink">Shop &quot;Sort by Item Count&quot; wrong?</a>]]></content:encoded>
    </item>
    <item>
      <title>Firestorm card still showing attached while in fact removed</title>
      <pubDate>Fri, 15 Jul 2022 17:58:43 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/firestorm-card-still-showing-attached-while-in-fact-removed.12569/</link>
      <guid>http://forums.cardhunter.com/threads/firestorm-card-still-showing-attached-while-in-fact-removed.12569/</guid>
      <author>invalid@example.com (Fanturluche)</author>
      <dc:creator>Fanturluche</dc:creator>
      <content:encoded><![CDATA[A small circumstancial display bug.<br />
Here&#039;s what happenned:<br />
-Ennemy wizard casts <a style="font-variant:small-caps;" href="http://wiki.cardhuntria.com/wiki/cards/Firestorm" rel="nofollow">Firestorm</a><br />
-<a style="font-variant:small-caps;" href="http://wiki.cardhuntria.com/wiki/cards/Firestorm" rel="nofollow">Firestorm</a> hits my wizard (among others)<br />
-<a style="font-variant:small-caps;" href="http://wiki.cardhuntria.com/wiki/cards/Firestorm" rel="nofollow">Firestorm</a> kills ennemy wizard caster<br />
-A copy of the <a style="font-variant:small-caps;" href="http://wiki.cardhuntria.com/wiki/cards/Firestorm" rel="nofollow">Firestorm</a> card is attached to my wizard<br />
-<a style="font-variant:small-caps;" href="http://wiki.cardhuntria.com/wiki/cards/Mystical Wyrmhide" rel="nofollow">Mystical Wyrmhide</a> removes <a style="font-variant:small-caps;" href="http://wiki.cardhuntria.com/wiki/cards/Firestorm" rel="nofollow">Firestorm</a> attachment from my wizard and should attach it to the caster, but the caster is dead. So it is in fact removed, but a copy of the <a style="font-variant:small-caps;" href="http://wiki.cardhuntria.com/wiki/cards/Firestorm" rel="nofollow">Firestorm</a> card...<br />
<br />
<a href="http://forums.cardhunter.com/threads/firestorm-card-still-showing-attached-while-in-fact-removed.12569/" class="internalLink">Firestorm card still showing attached while in fact removed</a>]]></content:encoded>
    </item>
    <item>
      <title>Talented Healer does not trigger when Empty Mind is used</title>
      <pubDate>Sat, 09 Jul 2022 16:36:47 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/talented-healer-does-not-trigger-when-empty-mind-is-used.12566/</link>
      <guid>http://forums.cardhunter.com/threads/talented-healer-does-not-trigger-when-empty-mind-is-used.12566/</guid>
      <author>invalid@example.com (Fanturluche)</author>
      <dc:creator>Fanturluche</dc:creator>
      <content:encoded><![CDATA[<a style="font-variant:small-caps;" href="http://wiki.cardhuntria.com/wiki/cards/Talented Healer" rel="nofollow">Talented Healer</a> does not trigger when <a style="font-variant:small-caps;" href="http://wiki.cardhuntria.com/wiki/cards/Empty Mind" rel="nofollow">Empty Mind</a> is used<br />


	<a href="https://forums.cardhunter.com/attachments/8591/" target="_blank">View attachment 8591</a>
	
<br />
(<a style="font-variant:small-caps;" href="http://wiki.cardhuntria.com/wiki/cards/Healing Spirit" rel="nofollow">Healing Spirit</a> seems to work fine though)]]></content:encoded>
    </item>
    <item>
      <title>Arcane Feedback not doing self-damage</title>
      <pubDate>Fri, 08 Jul 2022 15:07:27 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/arcane-feedback-not-doing-self-damage.12565/</link>
      <guid>http://forums.cardhunter.com/threads/arcane-feedback-not-doing-self-damage.12565/</guid>
      <author>invalid@example.com (Fanturluche)</author>
      <dc:creator>Fanturluche</dc:creator>
      <content:encoded><![CDATA[It may be from the Celestial Forge update, but <a style="font-variant:small-caps;" href="http://wiki.cardhuntria.com/wiki/cards/Arcane Feedback" rel="nofollow">Arcane Feedback</a> does no longer deal damage to yourself when you keep it at the start of a round (it still reveals itself though)<br />
<br />
Edit: I had <a style="font-variant:small-caps;" href="http://wiki.cardhuntria.com/wiki/cards/Hungry Plates" rel="nofollow">Hungry Plates</a> in Quick Draw and it did not seem to damage you either]]></content:encoded>
    </item>
    <item>
      <title>blind rage doesn't trigger ready to strike</title>
      <pubDate>Tue, 05 Jul 2022 07:29:55 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/blind-rage-doesnt-trigger-ready-to-strike.12564/</link>
      <guid>http://forums.cardhunter.com/threads/blind-rage-doesnt-trigger-ready-to-strike.12564/</guid>
      <author>invalid@example.com (squirrat)</author>
      <dc:creator>squirrat</dc:creator>
      <content:encoded><![CDATA[ready to strike is a melee card that doesn&#039;t trigger damage by blind rage at the start of round. bug]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>Game Text Bugs</title>
      <pubDate>Tue, 05 Jul 2022 00:51:22 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/game-text-bugs.1220/</link>
      <guid>http://forums.cardhunter.com/threads/game-text-bugs.1220/</guid>
      <author>invalid@example.com (Dugrim)</author>
      <dc:creator>Dugrim</dc:creator>
      <content:encoded><![CDATA[<i>Wizard&#039;s Workshop</i><br />
Battle 2<br />
&quot;Bruzzud [...]. He is a formidable <b>oppponent</b>&quot;<br />
 <br />
After third battle<br />
&quot;You shudder [...]! What was <b>Aloyso </b>(it&#039;s Aloyzo on the module) doing?&quot;<br />
 <br />
<i>Lair of the Trog Wizard</i><br />
 <br />
Battle 1<br />
&quot;A malodorous [...]. Ambush!<b>. </b>(dot after exclamation point)&quot;]]></content:encoded>
      <slash:comments>599</slash:comments>
    </item>
    <item>
      <title>Empty damage</title>
      <pubDate>Thu, 23 Jun 2022 15:48:14 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/empty-damage.12555/</link>
      <guid>http://forums.cardhunter.com/threads/empty-damage.12555/</guid>
      <author>invalid@example.com (Kalin)</author>
      <dc:creator>Kalin</dc:creator>
      <content:encoded><![CDATA[Are &quot;Empty&quot; cards supposed to damage you when you stand on enemy victory squares?<br />
<br />


	<a href="https://forums.cardhunter.com/attachments/8563/" target="_blank">View attachment 8563</a>
	
 <br />
<br />
Also, <a style="font-variant:small-caps;" href="http://wiki.cardhuntria.com/wiki/cards/Empty Mind" rel="nofollow">Empty Mind</a>&#039;s log text is different than the other Empty cards.]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Expired Certificate</title>
      <pubDate>Mon, 20 Jun 2022 13:19:56 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/expired-certificate.12557/</link>
      <guid>http://forums.cardhunter.com/threads/expired-certificate.12557/</guid>
      <author>invalid@example.com (Xayrn)</author>
      <dc:creator>Xayrn</dc:creator>
      <content:encoded><![CDATA[Bought club membership for the first time in years today to try out the new content; can&#039;t login due to certificate expiry <img src="styles/default/xenforo/smilies/frown.png" class="mceSmilie" alt=":(" title="Frown    :(" /><br />
<br />
Upon starting the game:<br />


	<a href="https://forums.cardhunter.com/attachments/8566/" target="_blank">View attachment 8566</a>
	
<br />
<br />
View Certificate:<br />


	<a href="https://forums.cardhunter.com/attachments/8565/" target="_blank">View attachment 8565</a>
	
<br />
<br />
Proceed Anyway:<br />


	<a href="https://forums.cardhunter.com/attachments/8567/" target="_blank">View attachment 8567</a>]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>Hydra charge bug</title>
      <pubDate>Tue, 14 Jun 2022 11:49:29 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/hydra-charge-bug.12556/</link>
      <guid>http://forums.cardhunter.com/threads/hydra-charge-bug.12556/</guid>
      <author>invalid@example.com (Zavin)</author>
      <dc:creator>Zavin</dc:creator>
      <content:encoded><![CDATA[Mauve manticore 20 map.<br />
<br />
Move hydra with charge card from the corner for 4 squares. Hydra will take 4 damage.<br />
<br />


	<a href="https://forums.cardhunter.com/attachments/8564/" target="_blank">View attachment 8564</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Rarity&amp;power sort in shop is bugged</title>
      <pubDate>Fri, 10 Jun 2022 14:15:52 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/rarity-power-sort-in-shop-is-bugged.12553/</link>
      <guid>http://forums.cardhunter.com/threads/rarity-power-sort-in-shop-is-bugged.12553/</guid>
      <author>invalid@example.com (Zavin)</author>
      <dc:creator>Zavin</dc:creator>
      <content:encoded><![CDATA[Items just disappear.<br />
First: Cost sort.<br />
Second: Rarity&amp;power sort.<br />


	<a href="https://forums.cardhunter.com/attachments/8558/" target="_blank">View attachment 8558</a>
	
 

	<a href="https://forums.cardhunter.com/attachments/8560/" target="_blank">View attachment 8560</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Fullscreen glitches</title>
      <pubDate>Thu, 09 Jun 2022 21:37:11 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/fullscreen-glitches.12554/</link>
      <guid>http://forums.cardhunter.com/threads/fullscreen-glitches.12554/</guid>
      <author>invalid@example.com (Zavin)</author>
      <dc:creator>Zavin</dc:creator>
      <content:encoded><![CDATA[Image become blurry in fullscreen.<br />
First screenshot: windowed.<br />
Second screenshot: fullscreen.<br />
Check Dwarf word or dices.

	<a href="https://forums.cardhunter.com/attachments/8561/" target="_blank">View attachment 8561</a>
	
 

	<a href="https://forums.cardhunter.com/attachments/8562/" target="_blank">View attachment 8562</a>]]></content:encoded>
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    <item>
      <title>Crafting New Recipes Page is buggy</title>
      <pubDate>Thu, 09 Jun 2022 21:09:11 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/crafting-new-recipes-page-is-buggy.12552/</link>
      <guid>http://forums.cardhunter.com/threads/crafting-new-recipes-page-is-buggy.12552/</guid>
      <author>invalid@example.com (battlezoby)</author>
      <dc:creator>battlezoby</dc:creator>
      <content:encoded><![CDATA[The &quot;New Recipes&quot; page in the Level-1 Campaign Keep is buggy.<br />
<br />
 It turns off the item count when you first select it.  Item counts just go away.<br />
<br />
UPDATE: I also mistakenly confused the round yellow power-tokens-with-lightning-in-them for the new orange power-tokens-with-lightning-in-them.  I know Manchu designed them, but they never used them.   Now that you&#039;re using them, how about making them look more distinctive?  For example, green is a nice color......<br />
<br />
<a href="http://forums.cardhunter.com/threads/crafting-new-recipes-page-is-buggy.12552/" class="internalLink">Crafting New Recipes Page is buggy</a>]]></content:encoded>
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    <item>
      <title>The return of the trait-triggering-in-hand bug!</title>
      <pubDate>Mon, 20 Dec 2021 14:15:32 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/the-return-of-the-trait-triggering-in-hand-bug.9417/</link>
      <guid>http://forums.cardhunter.com/threads/the-return-of-the-trait-triggering-in-hand-bug.9417/</guid>
      <author>invalid@example.com (ParodyKnaveBob)</author>
      <dc:creator>ParodyKnaveBob</dc:creator>
      <content:encoded><![CDATA[I&#039;ve slightly reformatted this post to keep a list. Post yours, too, everyone! $:^ J<br />
<br />



<div class="bbCodeBlock bbCodeQuote" data-author="Jon">
	<aside>
		
			<div class="attribution type">Jon said:
				
					<a href="goto/post?id=28333#post-28333" class="AttributionLink">&uarr;</a>
				
			</div>
		
		<blockquote class="quoteContainer"><div class="quote">I think the simplest rule is: &quot;any card that has to be attached to someone doesn&#039;t trigger from in hand&quot;.</div><div class="quoteExpand">Click to expand...</div></blockquote>
	</aside>
</div>


<div class="bbCodeBlock bbCodeQuote" data-author="Flaxative">
	<aside>
		
			<div class="attribution type">Flaxative said:
				
					<a href="goto/post?id=118142#post-118142" class="AttributionLink">&uarr;</a>
				
			</div>
		
		<blockquote class="quoteContainer"><div class="quote">It would be useful if players could compile a list of the traits that trigger in hand if possible. <img src="styles/default/xenforo/smilies/smile.png" class="mceSmilie" alt=":)" title="Smile    :)" /></div><div class="quoteExpand">Click to expand...</div></blockquote>
	</aside>
</div><b><span style="font-size: 26px">TRAITS CONFIRMED TO TRIGGER IN HAND</span></b><br />
<br />
Impetuous Blast triggered Spark Generator...<br />
<br />
<a href="http://forums.cardhunter.com/threads/the-return-of-the-trait-triggering-in-hand-bug.9417/" class="internalLink">The return of the trait-triggering-in-hand bug!</a>]]></content:encoded>
      <slash:comments>9</slash:comments>
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    <item>
      <title>Since holiday update, end treasure chests not always giving four treasures.</title>
      <pubDate>Sat, 18 Dec 2021 09:42:51 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/since-holiday-update-end-treasure-chests-not-always-giving-four-treasures.12475/</link>
      <guid>http://forums.cardhunter.com/threads/since-holiday-update-end-treasure-chests-not-always-giving-four-treasures.12475/</guid>
      <author>invalid@example.com (Cowboy)</author>
      <dc:creator>Cowboy</dc:creator>
      <content:encoded><![CDATA[I have been getting end chest drops of one through four pieces of treasure instead of the normal four. I read that they were going to be weighted drops now (whatever that means) but I have redone adventures after server reset and gotten different drop numbers. Is this supposed to be happening?]]></content:encoded>
      <slash:comments>7</slash:comments>
    </item>
    <item>
      <title>Missing an enemy in CoC (no way to finish).</title>
      <pubDate>Mon, 13 Dec 2021 18:52:54 +0000</pubDate>
      <link>http://forums.cardhunter.com/threads/missing-an-enemy-in-coc-no-way-to-finish.12472/</link>
      <guid>http://forums.cardhunter.com/threads/missing-an-enemy-in-coc-no-way-to-finish.12472/</guid>
      <author>invalid@example.com (Gast86)</author>
      <dc:creator>Gast86</dc:creator>
      <content:encoded><![CDATA[While I was doing CoC a Lumbering Heap did not spawn. In the enemy box it said there were supposed to be 2, but there was only one on the board. After killing all enemies that were on the board I was 2 stars short of completing the level with no way to gain them. The non-existant Lumbering Heap did draw cards, but could not be seen/killed/targeted.<br />
<br />
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=2681349846" target="_blank" class="externalLink" rel="nofollow">https://steamcommunity.com/sharedfiles/filedetails/?id=2681349846</a>]]></content:encoded>
      <slash:comments>4</slash:comments>
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