World Map :: Pan :: Location Prevents

Discussion in 'Feedback and Suggestions' started by irongamer, Mar 23, 2013.

  1. irongamer

    irongamer Orc Soldier

    Any chance the world map can pan even if you have clicked on a location first?

    Current behavior
    1. Attempting to pan world map
    2. Click and hold on location instead of open map background
    3. Move mouse to pan and nothing happens
    New behavior
    1. Attempting to pan world map
    2. Click and hold on location instead of open map background
    3. Move mouse to pan and the world map still pans
    Doubt this is high on any list, but it is a bit of an annoyance in regions full of revealed locations.
     
  2. Sir Knight

    Sir Knight Sir-ulean Dragon

    It's probably part of how such "active spots" are defined by the programming language, where they can't ALSO be "background" unless the programmers say so. We've previously brought up the same problem in battle maps: if there's terrain attachment, and you happen to click and hold on it instead of the background, moving the mouse does literally nothing.

    If they solve one, I hope they don't forget to solve the other.
     
  3. irongamer

    irongamer Orc Soldier

    I had the exact same problem with an overhead map I made in actionscript. I solved it by always moving the map as long as the mouse moved beyond X pixels once a mouse down even was captured. Locations on the map would only be considered clicked, or opened in my case, if the mouse was still over the object when the mouse up event is triggered. Not sure how their map is built, so that specific method may not work for it.
     

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