Hit The Deck is a Block Any, 3+ card. Okay, cool, that's better than regular Block, which is 4+. Only problem is that Hit the Deck halts you if it triggers. Just like Violent Overswing, it's a card with a nice effect that carries a potentially-crippling downside: Violent Overswing can cause you to discard your only move (or Guardian Angel . . . ), while Hit the Deck can render you helpless if a ranged enemy triggers it from a distance. But then I see that it seems to be valued highly. It has a bronze title bar and it's on three uncommon one-clear-talent items of mine, Battered Buckler (level 9), Shield Of The Dervish (level 12), and Quickfoot Buckler (level 12). In fact, both of those level 12 items have two copies of it. (Since when does a "whirling dervish" stop moving?) This seems backwards: as I graduate to higher levels and higher talents, I'd expect to see less of this and more of the complicated or interesting blocks (and I do: Surging Block, Desperate Block, or even the painful Jarring Block). It feels like Hit the Deck should be something to add spice at lower levels, where its clear 3+ advantage could be tempting, just as Violent Overswing is. At middle levels, I'd rather discard Violent Overswing in favor of attacks with no discard; and at this point, with so many "running battles," I'd rather not use Hit the Deck at all. So I rambled on about it. Any thoughts are welcome, on this or similar "downside" cards.
Certainly it could be over-valued. There are always going to be cards that are better or worse "value" but maybe this is too high at bronze.