Seems silly... And also, we're forced to attack our own characters if no enemies are in range? What??
This is already discussed in several other threads. Please try searching before posting. http://www.cardhunter.com/forum/posts/21135/ - is the big move cancel thread.
It doesn't look like the question was answered as to why it's like that. Has anything been said about changing it? Also, it's not just move cards.
All cards are cancellable I believe- unless it's step or move cards, which both have movement involved. Where you thinking of something else I'm forgetting? Otherwise it's the same issue relating to that thread.
You can cancel everything except a Move card. Step cards are Move cards; they just have an Attack at the end. About Moves: About Step cards with an Attack at the end: The latter has also been discussed a lot, and I could direct you to such things if you'd like.
Thanks for the information! It actually makes sense for the step cards like lunging attack(you lunge, you are committed), but simple movement should probably be cancelled if we decide not to walk the way we were considering. I'll delve into the threads and comment with my thoughts later. I'm just skimming right now.