On level 'the treacherous path', round 3. War monkey had stolen 'advanced battlefield tactics', then attempted to use it and game froze. the log reads: 'my character' drew vulnerable 'my character' drew weak parry zira instructs ziaus zira moved retrying connection connection lost === CARD HUNTER CORE PC Client === Wed Jul 10 11:06:49 GMT-0500 2013 Sandbox Type: remote Version 0.6622 SFS Version: 1.1.6 at the bottom BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=Panacea took 5 damage BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=SeeverSelectCardsCommand:: selected card Advanced Battlefield Training BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=Panacea transferred Advanced Battlefield Training to War Monkeys BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=The active player is now tarsal ... BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=Discard Phase: initiated BATTLE LOG: Player=Gary,Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Group=War Monkeys,Event=Needs to discard a card BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Player=Gary,Event=SelectCardRequired,Selections=Simian Reflexes|Acrobatic Flip|Advanced Battlefield Training BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Player=Gary,Event=SelectCard,Selection=Simian Reflexes BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Group=War Monkeys,Event=Discard,Card=Simian Reflexes BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=Turn Complete BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=Starting round 3 BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Event=Attachment Phase Initiated BATTLE LOG: Player=tarsal,Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Event=TriggerSucceed,Trigger=Acid Blast,TriggeringActor=[Null],AffectedActors=Chister,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=Chister took 3 damage BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Event=Draw Phase Initiated BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=Gary drew Fly for Flying Monkeys BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=Gary drew a card for Flying Monkeys BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=Gary drew a card for Flying Monkeys BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=Gary drew Scamper for War Monkeys BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=Gary drew a card for War Monkeys BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=Gary drew a card for War Monkeys BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=Gary drew a card for War Monkeys BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=tarsal drew Run for Meat Stick BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=tarsal drew Powerful Hack for Meat Stick BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=tarsal drew Parry for Meat Stick BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=tarsal drew Dash for Ice n Fire BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=tarsal drew Mail for Ice n Fire BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=tarsal drew Elvish Insight for Ice n Fire BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=tarsal drew Run for Panacea BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=tarsal drew Vulnerable for Panacea BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=tarsal drew Weak Parry for Panacea BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Event=Action Phase Initiated BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=The active player is now Gary BATTLE LOG: Player=Gary,Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Event=PlayAction,Action=Advanced Battlefield Training,Instigator=Zira,Targets=Zaius BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Player=Gary,Event=SelectCardRequired,Selections=null|null|null|Scamper|Acrobatic Flip BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Player=Gary,Event=SelectCard,Selection=[NULL] BATTLE LOG: Scenario=Monkey Path,Room=AWMO (tarsal),RoomID=355743,Msg=War Monkeys transferred Cowardly Attack to War Monkeys MESSAGE: Error #2006 STACK TRACE: RangeError: Error #2006 at mx.core::UIComponent/setChildIndex() at com.cardhunter.pcclient::SpriteDisplay/setChildIndex() at com.cardhunter.pcclient::GroupDisplay/arrangeCards() at com.cardhunter.pcclient::GroupDisplay/addToHand() at com.cardhunter.pcclient::TransferCardCommand/start() at com.cardhunter.pcclient::CardHunterScreen/startCommand() at com.cardhunter.pcclient::BattleScreen/startCommand() at com.cardhunter.pcclient::CardHunterScreen/queueCommand() at com.cardhunter.pcclient::TransferCardCommand$/constructFromBattleEvent() at flash.events::EventDispatcher/dispatchEvent() at com.cardhunter.battle.AS3Client::BattleAS3Client/sendEvent() at com.cardhunter.battle::Battle/disseminateEvents() at com.cardhunter.battle::Battle/run() at com.cardhunter.pcclient::BattleScreen/dequeueCommand() at com.cardhunter.pcclient::ReceiveHandPeekCommand/start() at com.cardhunter.pcclient::CardHunterScreen/startCommand() at com.cardhunter.pcclient::BattleScreen/startCommand() at com.cardhunter.pcclient::CardHunterScreen/queueCommand() at com.cardhunter.pcclient::ReceiveHandPeekCommand$/constructFromBattleEvent() at flash.events::EventDispatcher/dispatchEvent() at com.cardhunter.battle.AS3Client::BattleAS3Client/sendEvent() at com.cardhunter.battle::Battle/disseminateEvents() at com.cardhunter.battle::Battle/run() at com.cardhunter.pcclient::BattleScreen/dequeueCommand() at com.cardhunter.pcclient::StatusChangeCommand/end() at com.cardhunter.pcclient::StatusChangeCommand/update() at com.cardhunter.pcclient::CardHunterScreen/updateCommands() at com.cardhunter.pcclient::BattleScreen/updateCommands() at com.cardhunter.pcclient::CardHunterScreen/queueCommand() at com.cardhunter.pcclient::SelectCardSetupCommand$/constructFromBattleEvent() at flash.events::EventDispatcher/dispatchEvent() at com.cardhunter.battle.AS3Client::BattleAS3Client/sendEvent() at com.cardhunter.battle::Battle/disseminateEvents() at com.cardhunter.battle::Battle/run() at com.cardhunter.pcclient::BattleScreen/dequeueCommand() at com.cardhunter.pcclient::ResolveActionCommand/end() at com.cardhunter.pcclient::ResolveActionCommand/start() at com.cardhunter.pcclient::CardHunterScreen/startCommand() at com.cardhunter.pcclient::BattleScreen/startCommand() at com.cardhunter.pcclient::CardHunterScreen/queueCommand() at com.cardhunter.pcclient::ResolveActionCommand$/constructFromBattleEvent() at flash.events::EventDispatcher/dispatchEvent() at com.cardhunter.battle.AS3Client::BattleAS3Client/sendEvent() at com.cardhunter.battle::Battle/disseminateEvents() at com.cardhunter.battle::Battle/run() at com.cardhunter.pcclient::BattleScreen/dequeueCommand() at com.cardhunter.pcclient::EventLogCommand/onClick() at com.cardhunter.pcclient::CardHunterScreen/onClick() at com.cardhunter.pcclient::BattleScreen/onClick() at com.cardhunter.pcclient::CardHunterScreen/onMouseUp() at com.cardhunter.pcclient::ScreenRoot/onMouseUp() PARTY: (utf_string) Name: Sample (int) Index: 1 (sfs_array) Members: (sfs_object) (int) charIndex: 1 (sfs_object) inventory: (sfs_array) Items: (int) 1643 (int) 428 (int) 1642 (int) 491 (int) 681 (int) 1084 (int) 1441 (int) 100063 (int) 100215 (sfs_object) (int) charIndex: 2 (sfs_object) inventory: (sfs_array) Items: (int) 1045 (int) 1941 (int) 988 (int) 1235 (int) 760 (int) 382 (int) 1913 (int) 1462 (int) 100094 (int) 100164 (sfs_object) (int) charIndex: 3 (sfs_object) inventory: (sfs_array) Items: (int) 489 (int) 1789 (int) 106 (int) 681 (int) 554 (int) 1572 (int) 471 (int) 1584 (int) 100068 (int) 100177 (int_array) ActiveChars: [1,2,3] CLIENT COMMANDS: com.cardhunter.pcclient::TransferCardCommand BATTLE COMMANDS: com.cardhunter.battle.commands::FinishActionCommand com.cardhunter.battle.commands::IncrementActivePlayerCommand com.cardhunter.battle.commands::CheckForTraitsCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand CLIENT VERSION: 0.6622 Retrying connection. Connection lost.