I wanted to try a build that gains stars only through the vp. So it needs to reach the vp fast, keep the opponent off, and survive 6 turns. That last may be nearly impossible, but I'll give it a shot. I do not want to tank my standing so it MUST be able to usually get 2 vp stars at least. My first attempt is 1 1 1, with control wiz, bash war, and support + purge. Any advice? Wulfquin Level 20 Human Priest Purging Mace Purging Mace Stargod's Raiments Aegis Of The Defender Reckless Boots St Ulrich's Bones Silver Healing Ring St Ulrich's Bones Advanced Command Novice Piety 2 x Altruism 1 x Fright 1 x Sprint 2 x Cleansing Ray 2 x Defender's Block 2 x Martyr Blessing 1 x Minor Heal 1 x Greater Heal 6 x Purging Burst 2 x Predictable Stab 3 x Bless 1 x Run 4 x Purging Strike 1 x Weak Chop 1 x Help The Weak 1 x Limited Heal 1 x Sprint, Team! 1 x Wild Run 1 x Cushioning Armor 1 x Flanking Move 1 x Enervating Touch Swordy McStabbins Level 18 Human Warrior Rotting Club Rotting Club Rotting Club Ewix's Evolving Ensemble Parrying Buckler Startrooper's Crown Zachary's Boots Superb Tactics Novice Bruising 9 x Bash 1 x Desperate Block 1 x Mimetic Crown 2 x Reliable Mail 1 x Weakened Armor 1 x Bludgeon 6 x Wimpy 1 x Force Field 2 x Violent Spin 1 x Inspirational Thinking 1 x Adaptable 3 x Block 3 x Parry 1 x Unreliable Block 1 x Dodge 2 x Bruiser Quinfinn Level 1 Human Wizard Smoke On The Water Smoke On The Water Ring Of Appropriation Ring Of Appropriation Asmod's Telekinetic Chain Ring Of Appropriation Warp Robes Naugus Hide Boots Command Electroporter Novice 1 x Mystical Drakehide 1 x Spark Generator 8 x Telekinesis 1 x Violent Spin 1 x Spark Inductor 1 x Dangerous Maneuver 1 x Stone Spikes 1 x Walk, Team! 1 x Slowed 3 x Gusts Of War 6 x Flash Flood 1 x Sprint, Team! 1 x Arcane Feedback 2 x Dimensional Traveller 6 x Smoke Bomb 1 x Weak Strike
Tweaked this build a little and had mixed results. What do you do when your warrior is killed/neutralized?
Stand on the VP with everyone else until they die also. Note that this build does not work on map rotations with spread out VPs. This build does not work very well. Turns out it is much easier to win by damage than by VPs.