Hey folks, long time no see, I guess. With the shut down of the web-client (that apparently got reactivated. Or not, or whatever, sorry, what a mess!) I got very lazy/unmotivated to drawing my attention to CH again. So, I knew that a new set was coming out but, honestly, I couldn't care much less at this point. But today, I for once tested the new adventures! And oh boy, at least the story telling from our beloved GMs is spot on. I only finished the first adventure today - I thought it would be fun to stretch this out a bit and not finish them all in one go. How often do we get new adventures, after all. Regarding the utils: There are four resource files I'm working with, three of them changed with this update. Here is my rough "roadmap" for the near future (whatever "near" here means, I don't know yet when I will be able to work on it, but it's on my list, at least): The Equipment-file hasn't changed, so the largest chunk of potential work to test/review/bug-fix is prevented. I will always fear the day that an update to the items crashes everything as so many of my assumptions might be wrong to some extend. The Figures-file has changed but the only tool that uses this file is auto-adapting to this file. Unless there are new Races, new Classes, or new Genders (or new fourth color variations) this tool will just plain work. You can still use this tool to see the free skins that came out a while ago and you can already see the gift skins in their full glory even if you haven't played the new adventures yet. The Cards-file has changed, but unless I forgot about some aspect, this should be no issue at all. The utils mainly focus on the items, and as all new cards are each on exactly 0 (zero) items, I don't know why the utils should care for this change. Correct me if I'm wrong, but if you want to, then just update to the new Cards-file, no more work should be necessary. Even Quick Draw shouldn't have changed with these new cards. The biggest problem for me in this update is the new Adventures-file. Not only are there new adventures, but there is a new set of adventures. So, at least the Campaign Badge tool needs some fixes. Speaking of updates: For those users that still weren't aware of this, if you use the dev-version of the tools in their sau-variant (the "semi automated update" variant, that caches the resource files locally) ( @Stexe , ), you should update the resource files now that they actually changed. On Linux machines this should be as simple as invoking the update script in the resource folder. More on that in the README.txt. What makes testing not so pleasant at the moment is that I still haven't figured out for me, how to access new account dumps as I run CH in a Win VM while my tool development happens on my bare-metal Linux-machine and the clipboard still isn't shared between the instances. Well, I guess this is my problem. So, in short, if you use the tools, perhaps you have to update the resource files now (to see the new figures). Except for the Campaign Badge every tool should work just fine with the new resources (but I will check this when I eventually work on the new version of the utils). But even if more tools than just the Campaign Badge need a fix, I see no reason why any tool should crash with the new resources, so updating the resources shouldn't break the utils. The fix for the Badge tool will come as soon as possible. Have fun slaughtering Harpies in the meantime.