I'm right around level 7 or so which appears to be where players start thinking about treasure hunts. From what I can tell, they're little side quests that give you extra loot the first time you play them, which is theoretically supposed to make progressing through the main quest easier. My question is: if I don't buy the treasure hunts now, is there any point in buying them once I've made my way through the single-player campaign? Why would I want to spend money unlocking adventures that will help my kitted out characters get their hands on some cool level seven items? Can someone break down where treasure hunts are supposed to fit inside the larger scheme of things?
At their core, they're extra scenarios with new monsters that can be fun to play. Also, more dialogue/story.
One factor to consider is that if you buy the treasure hunts as part of the basic set package, you also get a club membership. That will give you extra loot from every adventure as you play through the rest of the campaign. So if you're thinking of buying the package rather than unlocking them a la carte, sooner is probably better. One other point: low-level items are still worth having even for high-level characters. That's because you only get a certain amount of power tokens to use, so good items that don't cost a power token (or only cost one or two minor tokens ) are highly prized. Reading back over what I've written, it might be coming off a little more hard-sell than I intended. I played through the entire SP campaign without spending a dime. Only afterwards did I decide that a game that had already given me dozens of hours of entertainment was worth supporting. I still had to talk myself into it, though, since the advantages of the basic set clearly didn't stop me from playing through the adventures successfully. But I did want to see the additional content, and I'm lucky enough to be in a position to be able to vote with my wallet for the kind of game I'd like to see more of.
Jut a little clarification. Treasure hunts range for a number of levels. The first one you get the chance to unlock might be level seven, but the various THs go all the way up to lvl 17. If you count the ones from Attack of the Artifacts (CH's first expansion) they do go up to lvl 18. And yes, in case you're pondering purchasing the basic edition and getting the THs from that, purchasing it early would give you the most benefit. Happy Card Hunting!
The Basic Edition gives me a bunch of stuff I don't really care about. I don't really care about cosmetic things like figures, and the Club seems like a blatant pay-to-win thing that I don't really want to be a part of. Ten bucks for 330 pizza to unlock all the Treasure Hunts seems like a good middle ground. I'm OK with paying ten bucks to unlock more adventures in a game I've enjoyed so far.
It's not really about it being p2w. In CH, you can absolutely get every item, as a free-player. The membership does go well together with the THs, because it will essentially give you one more guaranteed epic, every time you complete a TH. Anyways, the game can certainly be enjoyed even w/o the membership, absolutely. So feel free to roll the way you want to
I agree with you about the figures, and about $10 for the treasures hunts being reasonable. I don't see club membership as P2W. I think paying cash to buy items at Randi's is P2W, provided you buy good items and use them to win. Club membership only guarantees 1 extra item per earned chest. It doesn't guarantee that any of the items will be good, and it does nothing at all if you don't get out and win some chests. It does buy you a better chance of getting something good, but having to work for it keeps it from really being P2W in my eyes. I'm not saying you're wrong, just offering a different opinion for consideration. I hope this has been covered to your satisfaction. One thing you might do is preview the treasure hunts in the wiki (unless you're worried about spoilers) to see the maps, monsters, and guaranteed items. The items are mostly pretty good, but not great.