The Cutting Wind-my build

Discussion in 'Deck Building' started by tuknir, Dec 3, 2013.

  1. tuknir

    tuknir #3 in Spring PvP Season

    Hey guys, just wanted share my build, and ask opinions how to improve it. This build is designed for fun, ofc to win but with style/fun. theres some itens outthere i would love to add but so far no luck :(

    atm, on this new maps its bit tricky using it, but still doable (on halloween maps it worked rly good)

    my oldest version: triple Dwarf WOW-POK

    Varnungor
    Level 4 Dwarf Wizard
    1 x Cold Snap
    2 x Vulnerable
    1 x Big Zap
    2 x Toughness
    2 x Flame Jet
    1 x Whirlwind
    4 x Frost Jolt
    1 x Quick Step

    Drekgrund
    Level 19 Dwarf Wizard
    2 x Duck
    1 x Force Bolt
    1 x Big Zap
    2 x Whirlwind
    2 x Firestorm
    2 x Volcano
    1 x Jump Back

    Ghalbar
    Level 1 Dwarf Wizard
    1 x Cold Snap
    2 x Squeamish
    1 x Quick Step
    2 x Toughness
    4 x Frost Jolt
    1 x Whirlwind
    ----
    Uses 3 dwarvs ,but today i trade the dwarvs for humans, lost hp and the toughness, but gain bit more movement and deck fixing.

    Triple Human WOW+POK:

    Targerr
    Level 4 Human Wizard
    1 x Cold Snap
    2 x Vulnerable
    1 x Big Zap
    2 x Flame Jet
    1 x Whirlwind
    4 x Frost Jolt
    1 x Weak Parry
    1 x Quick Step

    Kalmich
    Level 4 Human Wizard
    1 x Cold Snap
    1 x Slowed
    2 x Squeamish
    1 x Quick Step
    2 x Leadership
    4 x Frost Jolt
    1 x Whirlwind

    Halmal
    Level 1 Human Wizard
    2 x Leadership
    1 x Wild Run
    1 x Slowed
    1 x Force Bolt
    1 x Big Zap
    2 x Firestorm
    2 x Whirlwind
    2 x Volcano
    1 x Quick Step

    ---
    i also use a mix of the deck with 1 hitter warrior and 2 control+pok+wow (but not so focused on those)
    --
    note: this is suppose to be a competitite and fun deck, using path of knives and winds of war.. so take that in mind
     
  2. neoncat

    neoncat Feline Outline

    *drools over the list of items in those builds*
     
  3. tuknir

    tuknir #3 in Spring PvP Season

    eheh actualy i think i dont have nothing that good :p still have some points where i can improve. i really want make a viable path of knives build



    in my Varnungor, Should i change the boots and the skill? i traded in a boots of the foolish and a Superb Electromancy
     
  4. tuknir

    tuknir #3 in Spring PvP Season

    im bit excited with winter maps,seems prety good for a build like mine..so lets see..meanwhile i amde soem small changes...added more fire and less ww/wwe..but i do miss those
    Varnungor
    Level 4 Dwarf Wizard
    1 x Whirlwind
    4 x Frost Jolt
    1 x Squeamish
    2 x Toughness
    1 x Big Zap
    2 x Vulnerable
    1 x Cold Snap
    2 x Flame Jet
    1 x Quick Step

    Drekgrund
    Level 19 Dwarf Wizard
    1 x Quick Step
    2 x Volcano
    1 x Wild Run
    1 x Whirlwind
    1 x Force Bolt
    1 x Squeamish
    2 x Duck
    1 x Big Zap
    2 x Firestorm

    Ghalbar
    Level 1 Dwarf Wizard
    1 x Quick Step
    1 x Cold Snap
    4 x Frost Jolt
    2 x Toughness
    2 x Squeamish

    note: i puted the 2x ducks as a surprise element...but jsut now it failed to block a vicius trust with 2 aoa.... what u guys say? keep it or go toughness?
     
  5. spacedust

    spacedust Goblin Champion

    I would go Toughness, definitely toughness. Duck is a nice trick when it works, and it reminds everyone of those *&&%^ monkeys, but toughness always works.
     
  6. Nim

    Nim Mushroom Warrior

    Agreed, always go with Toughness.

    1. It works 100% of the time.
    2. You're the one with a better deck right? Why would you want to steal his crappy cards when you could draw one of your cards, better cards.
     
  7. tuknir

    tuknir #3 in Spring PvP Season

    I would not say better deck :p... and yes toughness is better, but duck sometimes have its advantages when i blocked my enemy short p-ray and used it on him :p such fun when stuff like that happen. but yes think i will trade back in the toughness again :)

    The new winter maps, the ones i seen look interesting, so lets see how the build goes when they become live
     
  8. Bearson Onyx

    Bearson Onyx Goblin Champion

    Toughness is better for the simple reason no one tries to counter it, the general consensus that it's an invincible card is false. you just don't see people carrying alot of Dissolve Armor, Boiling Armor or Shredding Strike and while someone will carry War Cry and use it right before he attacks the enemy warr to fish for blocks, no one thinks to try and disable toughness before attacking a wiz despite it's incredible popularity among the 3 control wiz build which is likely to explode on the new maps.
    So yeah, toughness. for now atleast.
     
  9. tuknir

    tuknir #3 in Spring PvP Season

    http://wiki.cardhuntria.com/wiki/Extreme_Builds/Path_of_Knives ...now this is too extreme. a wizard with 21 path of knives and http://wiki.cardhuntria.com/wiki/Extreme_Builds/Winds_of_War another with 12 wow. eheh should be fun. but i think its too focused, need mix it up like mine.

    actualy i will try do it. a 21 pok wiz a 12 wow wiz and a third wiz mixed up with s p ray-encumber and more wow etc. think it would be a viable build? must start farming those sweet itens

    anyway Boxton's Razorstaff would be so sweet with 2 wow instead of the stone wall
     
  10. tuknir

    tuknir #3 in Spring PvP Season

    Varnungor
    Level 5 Dwarf Wizard
    1 x Whirlwind
    2 x Toughness
    1 x Squeamish
    4 x Frost Jolt
    1 x Quick Step
    2 x Vulnerable
    1 x Cold Snap
    1 x Big Zap
    2 x Flame Jet

    Drekgrund
    Level 19 Dwarf Wizard
    1 x Big Zap
    1 x Whirlwind
    2 x Toughness
    2 x Force Bolt
    2 x Firestorm
    1 x Fire Spray
    1 x Quick Step
    1 x Maze
    1 x Cold Snap
    2 x Freeze
    1 x Wild Run

    Ghalbar
    Level 1 Dwarf Wizard
    2 x Toughness
    1 x Quick Step
    1 x Whirlwind
    1 x Force Bolt
    1 x Maze
    2 x Freeze
    1 x Squeamish
    1 x Cold Snap

    with the new winter maps, my deck is working kinda good...this is the version atm im using
    i used spellbane scepter for some games... what you guys think, with this new meta, should i put it on?
    the tiki horn i added it, s p ray and dissolve armor is good for those pesky arrorange armors..or should i keep a bloody locket? extra wow and pok?

    any advices? i do miss my extra ww/wwe
     
  11. tuknir

    tuknir #3 in Spring PvP Season

    the current build im using..more knifes and more lava always good.
    should i use Bloody Locket instead of the gales?

    should i trade another ice staff instead of the mindsplinter?
    Varnungor
    Level 5 Dwarf Wizard
    1 x Quick Step
    2 x Toughness
    1 x Cold Snap
    1 x Big Zap
    4 x Frost Jolt
    1 x Whirlwind
    2 x Vulnerable
    2 x Flame Jet
    1 x Squeamish

    Drekgrund
    Level 19 Dwarf Wizard
    2 x Firestorm
    1 x Force Bolt
    1 x Quick Step
    2 x Toughness
    1 x Wild Run
    1 x Big Zap
    1 x Squeamish

    Ghalbar
    Level 1 Dwarf Wizard
    2 x Freeze
    1 x Maze
    1 x Force Bolt
    1 x Cold Snap
    1 x Quick Step
    2 x Toughness
    1 x Whirlwind
     
  12. tuknir

    tuknir #3 in Spring PvP Season

    i been playing also with sticky shoes and the robe with the 2 hovers... but those ww/wwe come in hand many many times
     
  13. tuknir

    tuknir #3 in Spring PvP Season

    after some hard battles finaly manage to break 1600 :p.. the current build

    Varnungor
    Level 7 Dwarf Wizard
    1 x Squeamish
    2 x Vulnerable
    2 x Immovable
    2 x Flame Jet
    1 x Cold Snap
    1 x Big Zap
    2 x Duck
    2 x Hover
    1 x Wild Run
    4 x Frost Jolt

    Drekgrund
    Level 19 Dwarf Wizard
    1 x Brain Burn
    1 x Acid Jet
    2 x Freeze
    2 x Hover
    2 x Toughness
    1 x Force Bolt
    1 x Wild Run
    1 x Cold Snap
    2 x Immovable
    1 x Squeamish
    1 x Big Zap
    1 x Maze

    Ghalbar
    Level 1 Dwarf Wizard
    1 x Fright
    2 x Toughness
    2 x Immovable
    1 x Acid Jet
    2 x Hover
    1 x Frost Jolt
    1 x Wild Run

    decided to go with pearwood, and lavander for the acid... won me couple of games..
    i really wanted some sarigo rods but so far have none :( and improve the s.p.ray itens... but been having really bad luck on drops

    the dwarf with the duck... i been having luck with it, and been loving having it at my side..till the time it will fail when i must need it to work..so lets see
     
  14. tuknir

    tuknir #3 in Spring PvP Season

    today, in the morning, had a nasty defeat.. got frigheted in the second round,when i needed to cast wow to get a priest away from one of my wizs...result=1 dead wiz... damn..i really love the extra 2 wow's and the acid and the spark... but i guess im going back to a ice staff
     

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