Test Build 2.65.2 Fix (23 Nov 2014)

Discussion in 'Testing' started by Jon, Nov 22, 2014.

  1. Jon

    Jon Blue Manchu Staff Member

    I'm going back to 2.65 (the current live built) to patch in a bug fix where multiplayer games hang on victory/defeat when one player has disconnected. Once this patch is live, I'll switch the test server back to the balance changes we've been making.
     
  2. Jon

    Jon Blue Manchu Staff Member

    If anyone feels like testing a disconnection win/loss in MP on the test server I would love to hear any results. I checked and it seems this issue should be fixed now. I'll deploy live later today.
     
  3. Vakaz

    Vakaz Guild Leader

    I can't seem to get on the test server at all, so I'm not sure if anyone is going to be able to test this :p
     
  4. Jon

    Jon Blue Manchu Staff Member

    Sorry, that should be fixed now.
     
  5. Jon

    Jon Blue Manchu Staff Member

    Took this build down and restored 2.68
     

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