Test Build 2.105.0 (22 May 2015)

Discussion in 'Testing' started by Jon, May 22, 2015.

  1. Jon

    Jon Blue Manchu Staff Member

    Phew! It's been a long time between test builds. We've been busy developing some exciting new content that we'll reveal shortly as well as our Steam client, which is also coming soon.

    However, to tide things over, we're going to release some new Mauve Manticore content, new ranked boards (user created!) and some cool figures, the cavemen. Gandugh, the caveman human wizard was offered as a league prize a while ago but now he, and two other cave-people, will be available in Cuthbert's.

    Full change list:

    Mauve Manticore
    • Added Mauve Manticore 6.
    Multiplayer
    • Added user created ranked boards (should be in rotation on test now).
    Figures
    • Released cavemen figures.
     
    Pawndawan, Merdis, Fifjunior7 and 5 others like this.
  2. Phaselock

    Phaselock Bugblatter

    erm, is completing MM6 meant to unlock MM5 ? I don't see MM5 on my map. Also, the mouseover tooltip says 'A special adventure (exhausted) Reset's daily' unlike the other MMs, wai ?

    minor issue: glowing wave artifact preloading for foil figures when visiting cuthberts', as in, I see the glowing thingy before the figure loads.
     
  3. Flaxative

    Flaxative Party Leader

    Mm6 should unlock mm4 (mm5 is special and not in the chain though it also unlocks mm4 I think). Jon, could you look into the flags?
     
  4. Jarmo

    Jarmo Snow Griffin

    MM6 is fun and so are the caveman figures! A nice build!
     
    Flaxative and Pawndawan like this.
  5. Jarmo

    Jarmo Snow Griffin

    It seems it's not possible to get a match on the Summoning Race MP map. There have been 33 matches so far on this MP map rotation and zero matches on Summoning Race.

    It's also not possible to create a casual game on Summoning Race. There is no error but the match never appears on the Casual Games list in the MP lobby. It's also not possible to invite anyone to a casual match on Summoning Race. There is no error but the invitation never appears for the invited player. With other maps creating and inviting works normally.
     
  6. Kalin

    Kalin Begat G'zok

    This build includes SP co-op, for everyone who's been waiting to see that.
     
  7. ClanCrusher

    ClanCrusher Hydra

    Holy crap you guys are alive!
     
  8. Sir Veza

    Sir Veza Farming Deity

  9. Kalin

    Kalin Begat G'zok

    Took a 2-person co-op team to Mauve Manticore. (Only team leader had any of them unlocked.) Only tried first battle of each.

    MM5: Teammate didn't control anything.
    MM3S: Team leader controlled first two dogs, teammate controlled third.
    MM2S: Teammate's client crashed.

    MESSAGE: Error #2007
    STACK TRACE:
    TypeError: Error #2007
    at com.cardhunter.pcclient::CurrencyDisplay/setTitle()
    at com.cardhunter.pcclient::CardHunterScreenDisplay/showPlayerMoney()
    at com.cardhunter.pcclient::DeckBuilderDisplay/init()
    at com.cardhunter.pcclient::DeckBuilder/visual_init()
    at mx.core::UIComponent/http://www.adobe.com/2006/flex/mx/internal::$addChildAt()
    at mx.core::UIComponent/addChildAt()
    at spark.components::Group/addDisplayObjectToDisplayList()
    at spark.components::Group/http://www.adobe.com/2006/flex/mx/internal::elementAdded()
    at spark.components::Group/addElementAt()
    at spark.components::Group/addElement()
    at com.cardhunter.pcclient::ScreenRoot/showGameScreen()
    at com.cardhunter.pcclient::DeckBuilder/checkLoadFinish()
    at com.cardhunter.pcclient::DeckBuilder/onCollectionReceived()
    at flash.events::EventDispatcher/dispatchEvent()
    at com.cardhunter.pcclient::CardHunterCore/Handle_collection()
    at com.cardhunter.pcclient::CardHunterCore/onSFSExtensionResponse()
    at flash.events::EventDispatcher/dispatchEvent()
    at com.smartfoxserver.v2.controllers::ExtensionController/handleMessage()
    at com.smartfoxserver.v2.core::SFSProtocolCodec/dispatchRequest()
    at com.smartfoxserver.v2.core::SFSProtocolCodec/onPacketRead()
    at com.smartfoxserver.v2.core::SFSIOHandler/handlePacketData()
    at com.smartfoxserver.v2.core::SFSIOHandler/onDataRead()
    at com.smartfoxserver.v2.bitswarm::BitSwarmClient/onSocketData()
    PARTY:

    (int) Index: 1
    (utf_string) Name: Adventuring
    (int_array) ActiveChars: [1]
    (sfs_array) Members:
    (sfs_object)
    (sfs_object) inventory:
    (sfs_array) Items:
    (int) 2122
    (int) 2122
    (int) -1
    (int) 2095
    (int) 2028
    (int) -1
    (int) 1983


    (int) charIndex: 1



    CLIENT COMMANDS:
    DB CONTEXT: MidAdventure
    CLIENT VERSION: 2.105.0.10419

    MESSAGE: Error #1009
    STACK TRACE:
    TypeError: Error #1009
    at com.cardhunter.pcclient::CardHunterScreenDisplay/onAddedToStage()
    at com.cardhunter.pcclient::DeckBuilder/onAddedToStage()
    at mx.core::UIComponent/http://www.adobe.com/2006/flex/mx/internal::$addChildAt()
    at mx.core::UIComponent/addChildAt()
    at spark.components::Group/addDisplayObjectToDisplayList()
    at spark.components::Group/http://www.adobe.com/2006/flex/mx/internal::elementAdded()
    at spark.components::Group/addElementAt()
    at spark.components::Group/addElement()
    at com.cardhunter.pcclient::ScreenRoot/showGameScreen()
    at com.cardhunter.pcclient::DeckBuilder/checkLoadFinish()
    at com.cardhunter.pcclient::DeckBuilder/onCollectionReceived()
    at flash.events::EventDispatcher/dispatchEvent()
    at com.cardhunter.pcclient::CardHunterCore/Handle_collection()
    at com.cardhunter.pcclient::CardHunterCore/onSFSExtensionResponse()
    at flash.events::EventDispatcher/dispatchEvent()
    at com.smartfoxserver.v2.controllers::ExtensionController/handleMessage()
    at com.smartfoxserver.v2.core::SFSProtocolCodec/dispatchRequest()
    at com.smartfoxserver.v2.core::SFSProtocolCodec/onPacketRead()
    at com.smartfoxserver.v2.core::SFSIOHandler/handlePacketData()
    at com.smartfoxserver.v2.core::SFSIOHandler/onDataRead()
    at com.smartfoxserver.v2.bitswarm::BitSwarmClient/onSocketData()
    PARTY:

    (int) Index: 1
    (utf_string) Name: Adventuring
    (int_array) ActiveChars: [1]
    (sfs_array) Members:
    (sfs_object)
    (sfs_object) inventory:
    (sfs_array) Items:
    (int) 2122
    (int) 2122
    (int) -1
    (int) 2095
    (int) 2028
    (int) -1
    (int) 1983


    (int) charIndex: 1



    CLIENT COMMANDS:
    DB CONTEXT: MidAdventure
    CLIENT VERSION: 2.105.0.10419

    MESSAGE: Error #1009
    STACK TRACE:
    TypeError: Error #1009
    at com.cardhunter.pcclient::DeckBuilderContextMidAdventure/getStateScrollX()
    at com.cardhunter.pcclient::DeckBuilderContextMidAdventure/onCurrentAdventureChange()
    at com.cardhunter.pcclient::DeckBuilder/onCurrentAdventureEvent()
    at flash.events::EventDispatcher/dispatchEvent()
    at com.cardhunter.pcclient::CardHunterCore/Handle_currentadventure()
    at com.cardhunter.pcclient::CardHunterCore/onSFSExtensionResponse()
    at flash.events::EventDispatcher/dispatchEvent()
    at com.smartfoxserver.v2.controllers::ExtensionController/handleMessage()
    at com.smartfoxserver.v2.core::SFSProtocolCodec/dispatchRequest()
    at com.smartfoxserver.v2.core::SFSProtocolCodec/onPacketRead()
    at com.smartfoxserver.v2.core::SFSIOHandler/handlePacketData()
    at com.smartfoxserver.v2.core::SFSIOHandler/onDataRead()
    at com.smartfoxserver.v2.bitswarm::BitSwarmClient/onSocketData()
    PARTY:

    (int) Index: 1
    (utf_string) Name: Adventuring
    (int_array) ActiveChars: [1]
    (sfs_array) Members:
    (sfs_object)
    (sfs_object) inventory:
    (sfs_array) Items:
    (int) 2122
    (int) 2122
    (int) -1
    (int) 2095
    (int) 2028
    (int) -1
    (int) 1983


    (int) charIndex: 1



    CLIENT COMMANDS:
    DB CONTEXT: MidAdventure
    CLIENT VERSION: 2.105.0.10419

    Initializing deck builder
    MESSAGE: Error #1009
    STACK TRACE:
    TypeError: Error #1009
    at com.cardhunter.pcclient::DeckBuilderDisplay/hideWaitingForTeamDisplay()
    at com.cardhunter.pcclient::DeckBuilderDisplay/onRemovedFromScreen()
    at com.cardhunter.pcclient::DeckBuilder/onRemovedFromScreen()
    at com.cardhunter.pcclient::ScreenRoot/showGameScreen()
    at com.cardhunter.pcclient::DeckBuilder/checkLoadFinish()
    at com.cardhunter.pcclient::DeckBuilder/onCollectionReceived()
    at flash.events::EventDispatcher/dispatchEvent()
    at com.cardhunter.pcclient::CardHunterCore/Handle_collection()
    at com.cardhunter.pcclient::CardHunterCore/onSFSExtensionResponse()
    at flash.events::EventDispatcher/dispatchEvent()
    at com.smartfoxserver.v2.controllers::ExtensionController/handleMessage()
    at com.smartfoxserver.v2.core::SFSProtocolCodec/dispatchRequest()
    at com.smartfoxserver.v2.core::SFSProtocolCodec/onPacketRead()
    at com.smartfoxserver.v2.core::SFSIOHandler/handlePacketData()
    at com.smartfoxserver.v2.core::SFSIOHandler/onDataRead()
    at com.smartfoxserver.v2.bitswarm::BitSwarmClient/onSocketData()
    PARTY:

    (int) Index: 1
    (utf_string) Name: Adventuring
    (int_array) ActiveChars: [1]
    (sfs_array) Members:
    (sfs_object)
    (sfs_object) inventory:
    (sfs_array) Items:
    (int) 2122
    (int) 2122
    (int) -1
    (int) 2095
    (int) 2028
    (int) -1
    (int) 1983


    (int) charIndex: 1



    CLIENT COMMANDS:
    DB CONTEXT: MidAdventure
    CLIENT VERSION: 2.105.0.10419

    Team leader is still waiting for his team, no errors in his logs.

    Teammate refreshed his client, was asked he wanted to rejoin his team, said yes, was able to start the battle. Everything seems okay now, team leader controls first three chars, teammate controls last two.
     
  10. Kalin

    Kalin Begat G'zok

    Pizza menu shows EttSC Bundle instead of AotA Bundle, but buying it doesn't give you anything.
     
    Last edited by a moderator: May 24, 2015
  11. Jon

    Jon Blue Manchu Staff Member

    Fixed (added back AotA).
     
  12. Jon

    Jon Blue Manchu Staff Member

    Yes, it all seems correct to me.
     
  13. Jon

    Jon Blue Manchu Staff Member

    Nice catch, will fix.
     
  14. Jon

    Jon Blue Manchu Staff Member

    Will look into, thanks.
     
  15. Phaselock

    Phaselock Bugblatter

    erm, not very intuitive to me as far as number progression is concerned...shrugs.
     
  16. Kalin

    Kalin Begat G'zok

    Completing Beneath the Frozen Earth unlocks MM 4 and 6.
    (Account already had MM 5 unlocked but unfinished.)
     
  17. Jon

    Jon Blue Manchu Staff Member

    Are you sure about that? Which test account are you using?

    I checked the flags and I can't see how that would happen. MM4 should unlock when MM5 or MM6 are completed. Any account that was playing MM4 prior to this build being released will also have it unlocked to prevent players being kicked out of an active adventure.
     
  18. Kalin

    Kalin Begat G'zok

    Yes. Anti Kalin.
    (I wanted to see the prompts and Kalin thinks he's already finished MM6 and Also Kalin has only level 1 chars and AotA items.)

    I saw the Adventures file during EttSC testing, and Beneath was still setting MM04ARCH at that time. I'm guessing you didn't change that yet.
     
  19. Jon

    Jon Blue Manchu Staff Member

    Ah, good point. That should become MM06ARCH.
     
  20. Jon

    Jon Blue Manchu Staff Member

    Test Build 2.107.0 fixes the MM unlocking flags.
     

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