Thanks for finding bugs and posting balance issues. Fixing, fixing, fixing... Cards Fixed Elven Maneuvers rules text to show it only triggers from enemy damage. Sparkling Cloth Armor only triggers from enemey card damage. Removed die rolls from Reliable armors (equivalent to a roll of 1+). MoveBoostComponent (Rushing Aura, Flight Aura, etc) only affects played cards, not triggered moves. Rename Lockdown Blessing to Immovable Blessing. Add self target to Immovable Blessing. Triple heals can self target. Fixed sparkling cloth armor trigger text. Custom Games Added AotA monsters to custom game list. Audio Removed a hanging comma in audio manifest. Campaign Added extra congratulations to AotA campaign finish Boards Adjusted decal layer of some boards Modules Fixed troll tyrant module cover Leagues Shading on league results table is by rank groups. Use new league location icons and animate when league joined. Rename chess henge league scenario. Remove one chess henge spawn to ensure no LOS at start. Decorated Artifact Anarchy board. Replaced Punishing Beam with Punishing Bolt in Whorl's league deck. Updated league icon on landing page. Tutorial Amber shards tutorial prompt only happens in tutorial 1. Pizza/Bundles Removed duplicate audio from AotA delivery animation. No tutorial prompt for AotA delivery animation. Fix some references to "AoA" to "AotA". Monsters Changed four-headed hydra's display name to Hydra. Items Fixed missing item art file names Renamed Apprentice Crushing to Swift Attacker. Figures Fixed file name of elf figure large portrait
Not build stopping. Resetted phaselock's account. After completing Dungeon of the Lizard Priest, Chest and Barrel unlocked and the 'Got Chest' sticker with the number of chests still closed showed up from as per prior to resetting. I suppose chests history isn't wiping. edit: ditto above for Artifacts shop... Typing 'artifacts' in Randimar's doesn't show AotA items.
There's a button for that (next to the new/usable one). Yay! Confirmed: Alabaster Dragon, Blood Priest, Blood Diciples1, Blood Diciples2, Capacity Totems1 (Lightning Idols), Capacity Totems2 (Lightning Idols), Carrion Scuttlers, Carrion Scuttlers2, Chupacabra, Curse Idol, Darkscalpel (Blackhammer), Elder Mind, Gnarls, Hyper Thalamus, Lava Spitters1, Lava Spitters2, Mind Flensers1, Mind Flensers2, MP Darkscalpel (Blackhammer), MP Darkscalpel 2 (Darkhammer), MP Riptide, MP Riptide 2 (Hightide), MP Whorl, MP Whorl 2 (Whirl), Mummy, Psi Cats, Riptide, Rust Creatures, Sharkbear, Storges, Storges2, Storges3, Thought Munchers, Troll King (Grendel, Troll King), Tsastii, Umber Bulks, Whorl Missing: Magma Idol, Creepers, Plant Pygmies, Coatldiles (and possibly others; I haven't seen the level 18 modules yet) Troll Warrior 1 and Troll Warrior 2 are broken, apparently in the same way as Melvelous 1 and Melvelous 2. (And maybe consider adding the missing lv 1 Kobolds and MP parties for Mom and Cardotron.) Confirmed. Confirmed for news, AotA bundle, inventory buttons, and both artifact shops. Need to level up an alt to check treasure hunt bundle... Confirmed.
Gotcha thanks. Not immediately apparent tho. Perhaps, the buttons need some form of color distinction ? Shrugs... Minor weirdness, Completing shieldhaven unlocks new advs including the AotA. The observed sequence was ... unlock forest of souls, gary's prompt on AotA, long camera pan to east, unlock artifacts shop and tezkal, melwin's prompt on MP... Gary's prompt followed by the long camera pan and then the unlocks was disorientating and minorly confusing. Normally, Gary's prompts appear somewhere in the region of the adv unlocks. Suggest to swap: ... unlock forest of souls, long camera pan to east, gary's prompt on AotA, unlock artifacts shop and tezkal, melwin's prompt on MP... Hope it helps.
Don't think that's live on the test server yet (there's no "Build" message after it) — it's probably a fix to the problem that you guys noted.
Slight graphical bug: The health marker for the Alabaster Dragon is not visible on its figurine base. That awkward moment when you realize you crashed the wrong wedding. A quick question: Will Mom's and Cardotron2000's characters be available for custom games?
Yeah, I noticed that, too, when I played the last adventure of the expansion. The marker appeared when I lowered the animation speed below 10.
While we're fixing things, how about fixing new monsters that have Group IDs misspelled or much different than Display Name? Much easier to change them now before anyone starts using them in custom scenarios. Blood Diciples1 appear in Ziggurat Interior (ALTA.2) and Ziggurat Apex (ALTA.3) Blood Diciples2 appear in Ziggurat Interior (ALTA.2) MP Darkscapel appears in Artifact Anarchy league MP Darkscapel 2 appears in Artifact Anarchy league (I haven't reached the level 18 modules yet, so I can't see where Capacity Totems1&2 and Darkscapel appear.)
The proper way to fix this is to have the custom game menu use the display name, not the internal name. While that's worth doing, it really can be done at any time.
Ah, so the animation speed setting had no influence. I must have reduced the dragon to below 61 health in the same turn I changed the setting.