Test Build 1.8 (15 Sep 2013)

Discussion in 'Testing' started by Jon, Sep 15, 2013.

  1. Jon

    Jon Blue Manchu Staff Member

    A quick build to fix a bug in 1.7.

    Multiplayer
    • Fix syntax error in MultiplayerManager get recent results SQL statement (fixes rematching between same players).
    Login
    • Change login queue message to be clearer about time units.
    Internal Stuff
    • One more null pointer check in PartyInfoDisplay.
    • Made handler profiling thread-safe, added min and max tracking
     
  2. Phaselock

    Phaselock Bugblatter

    Just logged in phaselock, Gary throws the "Blue Manchu gives you an epic item if you can beat this treasure hunt". I deliberately skipped clicking on defense of woodhome during previous login and went on to complete other advs (Xorr). Seems like this is another trigger that's wonky.
     

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