This build was mainly deployed to test our full separation of the accounts and metrics databases from the game database. This shouldn't affect anything other than performance, which won't be an issue on test. However, it affects a lot of systems, so we're going to make sure it hasn't broken anything before deploying live. Other misc fixes/changes: Cards Reworded Bungled Heal and Squeamish rule text. Multiplayer There's now a minimum time to get back into a new match after a loss to discourage resigning without a fight. Adventures Fixed the missing door and roach decks we introduced in 1.25. Items No loot tag indicates item shouldn't appear as loot. Set Goldleaf Blade to "no loot". Chests Fixed a deadlock on opening/resetting chests.