[Suggestion] Simplest Solution to treasure/achievement?

Discussion in 'Feedback and Suggestions' started by Pengw1n, Aug 9, 2013.

  1. Pengw1n

    Pengw1n Moderately Informed Staff Member

    There's been a lot of talk about achievements and the point of treasure besides comical relief and gold - and it came to me. What if, there was a store - say in the keep called the "Treasury" where you could sell ONLY treasure, and it never restocks? It would never reset nor wouldn't carry any goods apart from the treasure you sold to it and you wouldn't be able to buy it back. We do know stores can have settings for restock rate and such, so maybe these other restrictions could work as well?

    This isn't as elegant a solution as having others being able to view your Treasury - but this way you would be able to enjoy both the gold AND the achievement of having found something juicy.

    In a more interesting and advanced world - it would be cool if everyone had a Treasury page that would be linkable outside of the game, showcasing every looted (1 copy only) piece of treasure "painted" into a vault mockup kind of picture. Also, showing the total worth of all treasure collected/sold would be awesome.
     
    Eastside and skip_intro like this.

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