I would love a filter for games in progess. My use case are filter by guild and filter by rank. An example for a filter with ranking ist players above 1600+ or 1700+ elo.
I suggested something similar: http://forums.cardhunter.com/thread...ter-options-to-the-mp-games-in-progress.7570/ Guild filter would be nice too.
While I'd be theoretically positive about this suggestion, I also think it might very easily lead to abuse, so I don't know if that'd be a very good idea.
I think the best way to prevent abuse is: 1. Don't log (report) spectators in game chat. 2. Don't allow spectators to post in game chat.
When I mentioned abuse I was more thinking about sniping (i.e. observing a person's/guild's games, so that you can queue right after a match ends to maximize your odds to be matched against someone specifically).
The game already does a great job of making sure you don't get matched with the same person continuously, so this seems irrelevant. Even if somebody tried this after building a direct counter to your deck, they'd still have the chance to get matched up with somebody else and get destroyed because of it, so I can't imagine it'd ever become a major problem. Not making a major improvement to the multiplayer interface because of this would just be plain silly.
It wasn't to me. It would be easier to track if you spectated the game. So, have you tried it? Does it work?
I haven't used this technique myself, so I can't speak out of first-hand experience, but I do know of people who did and it looks like it's quite effective (at higher rating, at least) at making your chance of being matched vs some specific individual much higher. I feel like this was way more effective/popular back when we had the first spring season (we did have a few threads discussing sniping and players agreeing to queue at the same time back in those days), so I don't know if it's still being used to this days and to what extent. And yeah, spectating the match itself would be just as effective if you wanted to be matched against a specific player. Since the championship is not a solo thing anymore though, a system allowing anybody to very search for matches of players from specific guilds, in order to trivially keep track of those games, filtering out all the "noise".